Wind Rider
Human Mystic | ||||
Wizard | Cleric | |||
Sorcerer | Necromancer | Warlock | Bishop | Prophet |
Archmage | Soultaker | Arcana Lord | Cardinal | Hierophant |
Feoh Archmage | Feoh Soultaker | Wynn Arcana Lord | Aeore Cardinal | Iss Hierophant |
Elven Mystic | ||||
Elven Wizard | Elven Oracle | |||
Spellsinger | Elemental Summoner | Elven Elder | ||
Mystic Muse | Elemental Master | Eva's Saint | ||
Feoh Mystic Muse | Wynn Elemental Master | Aeore Eva's Saint |
Dark Mystic | ||
Dark Wizard | Shillien Oracle | |
Spellhowler | Phantom Summoner | Shillien Elder |
Storm Screamer | Spectral Master | Shillien Saint |
Feoh Storm Screamer | Wynn Spectral Master | Aeore Shillien Saint |
Orc Fighter | |
Raider | Monk |
Destroyer | Tyrant |
Titan | Grand Khavatari |
Tyrr Titan | Tyrr Grand Khavatari |
Orc Mystic | |
Orc Shaman | |
Overlord | Warcryer |
Dominator | Doomcryer |
Iss Dominator | Iss Doomcryer |
Dwarven Fighter | |
Scavenger | Artisan |
Bounty Hunter | Warsmith |
Fortune Seeker | Maestro |
Othell Fortune Seeker | Tyrr Maestro |
Male Soldier | ||
Trooper | ||
Berserker | Soul Breaker | Inspector |
Doombringer | Soul Hound | Judicator |
Tyrr Doombringer | Feoh Soulhound | Awakening is impossible |
Female Soldier | ||
Warder | ||
Soul Breaker | Arbalester | Inspector |
Soulhound | Trickster | Judicator |
Feoh Soulhound | Yul Trickster | Awakening is impossible |
Wind Rider | |
Race | Elf |
Armure | Light armor |
Arme | Daggers |
Role | Attack |
Description de la Classe
Elves, a race belonging to the forest and water, are intimate with the wind. Among them, the most accomplished Plains Walkers, travelers who are able to appear and disappear like the wind, are called Wind Riders. Equipped with extraordinary agility and grace, they are explorers adept at combat and exploration and acclimated to outdoor life.
Third Class Transfer Quest
Compétences de la Classe
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Divine Inspiration | 3 | passive | 0 | 0 | 2000 | 0 | - | Increases the number of buffs an individual can receive by 3. | |
Divine Inspiration | 4 | passive | 0 | 0 | 2000 | 0 | - | Increases the number of buffs an individual can receive by 4. | |
Wisdom | 1 | passive | 0 | 0 | 2000 | 0 | - | Increases Hold/ Sleep/ Mental Attack Resistance by 20. | |
Lethal Blow | 1 | active | 77 | 0 | 2000 | 40 | - | Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Bluff | 1 | debuff | 35 | 0 | 3000 | 40 | - | Tricks the enemy to create an advantage for you. Makes the enemy show his back, inflicts Stun for 9 sec., and removes its desire for attack. Requires a dagger. Cancels target. | |
Skill Mastery | 1 | passive | 0 | 0 | 3000 | 0 | - | Depending on your STR, resets Cooldown resets or doubles the duration. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Assassination | 1 | passive | 0 | 0 | 4000 | 0 | - | When using a dagger, increases P. Atk. by 70 and Critical Rate by 3%. | |
Focus Skill Mastery | 1 | aura | 36 | 0 | 4000 | 0 | - | Increases Skill Mastery skill rate by 100%, P. Skill Power +10%. Continuously consumes MP proportionately to your level. | |
Focus Death | 1 | buff | 36 | 0 | 4000 | -1 | - | For 2 min., decreases Critical Rate by 30% and frontal Critical Damage by 30%. Increases the chance of deadly attack by 60% and rear Critical Damage by 90%. Requires a dagger. | |
Focus Chance | 1 | buff | 36 | 0 | 4000 | -1 | - | For 2 min., frontal Critical Rate -30%. Flank Critical Rate +30% and rear Critical Rate +60%. Requires a dagger. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Critical Wound | 1 | debuff | 43 | 0 | 5000 | 40 | - | Increases a target's P. Critical Damage Received by 30% for 30 sec. by giving painful wounds. Requires a dagger/ dual dagger. | |
Evasion | 1 | buff | 29 | 0 | 5000 | -1 | - | Allows user to evade short-range and long-range physical attack skills for 10 sec. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Throwing Dagger | 1 | debuff | 82 | 0 | 6000 | 300 | - | Attacks the enemy by throwing a dagger with 3488 Power added to P. Atk. and decreases Speed by 80% for 10 sec. Requires a dagger to be equipped. | |
Symbol of the Assassin | 1 | active | 80 | 0 | 6000 | -1 | - | Creates a seal that maximizes Evasion and Critical Rate of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol. | |
Mortal Strike | 4 | buff | 37 | 0 | 6000 | -1 | - | Increases your Vital Spot Attack Rate by 22% for 2 min.. Requires a dagger or dual dagger. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Dual Dagger Mastery | 1 | passive | 0 | 0 | 6500 | 0 | - | When using a dual dagger, increases P. Atk. by 87.5 and the rate of deadly attack by 5%. | |
Fighter's Will | 1 | passive | 0 | 0 | 6500 | 0 | - | When using a short-range weapon, increases P. Atk. by 100 and Atk. Spd. by 10%. When attacking, has a chance to increases physical skills' Power and Critical Rate. | |
Archer's Will | 1 | passive | 0 | 0 | 6500 | 0 | - | When a bow/ crossbow is used, Accuracy increases by 8 and range increases by 50. When attacking, the physical skill's power and Critical Rate are increased at a fixed rate. | |
Expose Vulnerability | 1 | passive | 0 | 0 | 6500 | 0 | - | Gives flesh and takes a bone. Decreases the enemy's P. Def. by momentarily exposing his weakness when receiving the enemy's attack. Increases the critical hit rate of standard attacks. | |
Hide | 1 | buff | 0 | 0 | 6500 | -1 | - | Hides the user. Decreases Speed by 30%, and the effect is canceled if any action other than movement is initiated. | |
Sixth Sense | 1 | passive | 0 | 0 | 6500 | 0 | - | When stamina is at its limit, sensation reaches its peak to increase Evasion by 15 when HP is below 30%. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Protection of Alignment | 1 | passive | 0 | 0 | 8000 | 0 | - | Resistance to tendency attributes +20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily. | |
Protection of Rune | 1 | passive | 0 | 0 | 8000 | 0 | - | M. Def. +15%. When damage is incurred, has a chance of additionally increasing M. Def. and Attribute Resistance momentarily. | |
Protection of Elemental | 1 | passive | 0 | 0 | 8000 | 0 | - | Resistance to elemental attributes +20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Dual Blow | 1 | active | 82 | 0 | 9000 | 40 | - | Attacks the target's vital points with 11234 Power added to P. Atk. Lethal Strike is possible. Half Kill is possible. Critical hit is possible. Over-hit is possible. Requires a dual dagger to be equipped. | |
Wind Riding | 1 | buff | 36 | 0 | 9000 | -1 | - | Storms the battleground riding the Wind. For 30 sec., increases Speed by 50, Evasion by 20, Vital Spot Attack Rate by 20%, physical skill Evasion Rate by 75%, and Buff-canceling Attack Resistance by 80. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description |
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Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description |
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