Ghost Hunter
Human Mystic | ||||
Wizard | Cleric | |||
Sorcerer | Necromancer | Warlock | Bishop | Prophet |
Archmage | Soultaker | Arcana Lord | Cardinal | Hierophant |
Feoh Archmage | Feoh Soultaker | Wynn Arcana Lord | Aeore Cardinal | Iss Hierophant |
Elven Mystic | ||||
Elven Wizard | Elven Oracle | |||
Spellsinger | Elemental Summoner | Elven Elder | ||
Mystic Muse | Elemental Master | Eva's Saint | ||
Feoh Mystic Muse | Wynn Elemental Master | Aeore Eva's Saint |
Dark Mystic | ||
Dark Wizard | Shillien Oracle | |
Spellhowler | Phantom Summoner | Shillien Elder |
Storm Screamer | Spectral Master | Shillien Saint |
Feoh Storm Screamer | Wynn Spectral Master | Aeore Shillien Saint |
Orc Fighter | |
Raider | Monk |
Destroyer | Tyrant |
Titan | Grand Khavatari |
Tyrr Titan | Tyrr Grand Khavatari |
Orc Mystic | |
Orc Shaman | |
Overlord | Warcryer |
Dominator | Doomcryer |
Iss Dominator | Iss Doomcryer |
Dwarven Fighter | |
Scavenger | Artisan |
Bounty Hunter | Warsmith |
Fortune Seeker | Maestro |
Othell Fortune Seeker | Tyrr Maestro |
Male Soldier | ||
Trooper | ||
Berserker | Soul Breaker | Inspector |
Doombringer | Soul Hound | Judicator |
Tyrr Doombringer | Feoh Soulhound | Awakening is impossible |
Female Soldier | ||
Warder | ||
Soul Breaker | Arbalester | Inspector |
Soulhound | Trickster | Judicator |
Feoh Soulhound | Yul Trickster | Awakening is impossible |
Ghost Hunter | |
Race | Dark Elf |
Armure | Light armor |
Arme | Dagger |
Role | Аttack |
Description de la Classe
The title granted to the most accomplished of the Abyss Walkers, Ghost Hunters are notorious for their swiftness and damaging attack abilities. With the exception of a handful of veterans, very few existing Abyss Walkers have reached this standing.
Third Class Transfer Quest
Compétences de la Classe
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Divine Inspiration | 3 | passive | 0 | 0 | 2000 | 0 | - | Increases the number of buffs an individual can receive by 3. | |
Divine Inspiration | 4 | passive | 0 | 0 | 2000 | 0 | - | Increases the number of buffs an individual can receive by 4. | |
Wisdom | 1 | passive | 0 | 0 | 2000 | 0 | - | Increases Hold/ Sleep/ Mental Attack Resistance by 20. | |
Lethal Blow | 1 | active | 77 | 0 | 2000 | 40 | - | Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Bluff | 1 | debuff | 35 | 0 | 3000 | 40 | - | Tricks the enemy to create an advantage for you. Makes the enemy show his back, inflicts Stun for 9 sec., and removes its desire for attack. Requires a dagger. Cancels target. | |
Skill Mastery | 1 | passive | 0 | 0 | 3000 | 0 | - | Depending on your STR, resets Cooldown resets or doubles the duration. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Assassination | 1 | passive | 0 | 0 | 4000 | 0 | - | When using a dagger, increases P. Atk. by 70 and Critical Rate by 3%. | |
Focus Skill Mastery | 1 | aura | 36 | 0 | 4000 | 0 | - | Increases Skill Mastery skill rate by 100%, P. Skill Power +10%. Continuously consumes MP proportionately to your level. | |
Focus Power | 1 | buff | 36 | 0 | 4000 | -1 | - | For 2 min., frontal Critical Damage -30%. Flank Critical Damage +30% and rear Critical Damage +60%. Requires a dagger. | |
Focus Death | 1 | buff | 36 | 0 | 4000 | -1 | - | For 2 min., decreases Critical Rate by 30% and frontal Critical Damage by 30%. Increases the chance of deadly attack by 60% and rear Critical Damage by 90%. Requires a dagger. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Counterattack | 1 | buff | 29 | 0 | 5000 | -1 | - | For 10 sec., transfers damage from melee attacks and skills back to the enemy. | |
Critical Wound | 1 | debuff | 43 | 0 | 5000 | 40 | - | Increases a target's P. Critical Damage Received by 30% for 30 sec. by giving painful wounds. Requires a dagger/ dual dagger. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Throwing Dagger | 1 | debuff | 82 | 0 | 6000 | 300 | - | Attacks the enemy by throwing a dagger with 3488 Power added to P. Atk. and decreases Speed by 80% for 10 sec. Requires a dagger to be equipped. | |
Symbol of the Assassin | 1 | active | 80 | 0 | 6000 | -1 | - | Creates a seal that maximizes Evasion and Critical Rate of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol. | |
Mortal Strike | 4 | buff | 37 | 0 | 6000 | -1 | - | Increases your Vital Spot Attack Rate by 22% for 2 min.. Requires a dagger or dual dagger. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Dual Dagger Mastery | 1 | passive | 0 | 0 | 6500 | 0 | - | When using a dual dagger, increases P. Atk. by 87.5 and the rate of deadly attack by 5%. | |
Fighter's Will | 1 | passive | 0 | 0 | 6500 | 0 | - | When using a short-range weapon, increases P. Atk. by 100 and Atk. Spd. by 10%. When attacking, has a chance to increases physical skills' Power and Critical Rate. | |
Archer's Will | 1 | passive | 0 | 0 | 6500 | 0 | - | When a bow/ crossbow is used, Accuracy increases by 8 and range increases by 50. When attacking, the physical skill's power and Critical Rate are increased at a fixed rate. | |
Expose Vulnerability | 1 | passive | 0 | 0 | 6500 | 0 | - | Gives flesh and takes a bone. Decreases the enemy's P. Def. by momentarily exposing his weakness when receiving the enemy's attack. Increases the critical hit rate of standard attacks. | |
Hide | 1 | buff | 0 | 0 | 6500 | -1 | - | Hides the user. Decreases Speed by 30%, and the effect is canceled if any action other than movement is initiated. | |
Sixth Sense | 1 | passive | 0 | 0 | 6500 | 0 | - | When stamina is at its limit, sensation reaches its peak to increase Evasion by 15 when HP is below 30%. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Protection of Alignment | 1 | passive | 0 | 0 | 8000 | 0 | - | Resistance to tendency attributes +20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily. | |
Protection of Rune | 1 | passive | 0 | 0 | 8000 | 0 | - | M. Def. +15%. When damage is incurred, has a chance of additionally increasing M. Def. and Attribute Resistance momentarily. | |
Protection of Elemental | 1 | passive | 0 | 0 | 8000 | 0 | - | Resistance to elemental attributes +20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Dual Blow | 1 | active | 82 | 0 | 9000 | 40 | - | Attacks the target's vital points with 11234 Power added to P. Atk. Lethal Strike is possible. Half Kill is possible. Critical hit is possible. Over-hit is possible. Requires a dual dagger to be equipped. | |
Ghost Walking | 1 | buff | 36 | 0 | 9000 | -1 | - | Infiltrates the battleground like a ghost. For 30 sec., increases Speed by 33, Evasion by 15, Vital Spot Attack Rate by 40%, physical skill Evasion Rate by 60%, and Buff-canceling Attack Resistance by 90. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description |
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Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description |
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