Tyrr Duelist
Human Mystic | ||||
Wizard | Cleric | |||
Sorcerer | Necromancer | Warlock | Bishop | Prophet |
Archmage | Soultaker | Arcana Lord | Cardinal | Hierophant |
Feoh Archmage | Feoh Soultaker | Wynn Arcana Lord | Aeore Cardinal | Iss Hierophant |
Elven Mystic | ||||
Elven Wizard | Elven Oracle | |||
Spellsinger | Elemental Summoner | Elven Elder | ||
Mystic Muse | Elemental Master | Eva's Saint | ||
Feoh Mystic Muse | Wynn Elemental Master | Aeore Eva's Saint |
Dark Mystic | ||
Dark Wizard | Shillien Oracle | |
Spellhowler | Phantom Summoner | Shillien Elder |
Storm Screamer | Spectral Master | Shillien Saint |
Feoh Storm Screamer | Wynn Spectral Master | Aeore Shillien Saint |
Orc Fighter | |
Orc Raider | Monk |
Destroyer | Tyrant |
Titan | Grand Khavatari |
Tyrr Titan | Tyrr Grand Khavatari |
Orc Mystic | |
Orc Shaman | |
Overlord | Warcryer |
Dominator | Doomcryer |
Iss Dominator | Iss Doomcryer |
Dwarven Fighter | |
Scavenger | Artisan |
Bounty Hunter | Warsmith |
Fortune Seeker | Maestro |
Othell Fortune Seeker | Tyrr Maestro |
Male Soldier | ||
Trooper | ||
Berserker | Soul Breaker | Inspector |
Doombringer | Soul Hound | Judicator |
Tyrr Doombringer | Feoh Soul Hound | Awakening is impossible |
Female Soldier | ||
Warder | ||
Soul Breaker | Arbaletster | Inspector |
Soul Hound | Trickster | Judicator |
Feoh Soul Hound | Yul Trickster | Awakening is impossible |
Class features
By the will of the Chaos, the power of Sapyros, the Stormy Leader of the ancient giants, has been combined with the ancient power of light. This power, dissolved into dual swords, gave speed and strength to give Tyrr Duelists the upper hand in battle.
- Physical hardiness and dynamic weapon mastery
- Specializes in Dual Swords
- Specializes in attacks using Momentum
See also:
Skills to be deleted when using Chaos Essence
Compétence | Description | |
---|---|---|
Superior Dual Sword Mastery | When a dual sword or dual blunt is equipped, P. Atk. +2% and additional +709. | |
Sonic Rage | Attacks the target with a deadly energy storm, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, dual blunt weapon, or dual sword. | |
Sonic Flash | Launches a wave of sword energy to inflict 17348 damage added to P. Atk., increasing the damage as Momentum is consumed. Can consume up to 3. Requires a dual sword, sword, or blunt. Over-hit. Critical. | |
Sonic Storm | Attacks the target and nearby enemies with 141 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Faceoff | Engages target in 1:1 combat. Invulnerable to damage from other targets for 30 sec., and Duelist's Fury is applied, increasing PvP Damage by 20%, Speed by 66, and Debuff Resistance by 90%. | |
Maximum Force Mastery | Max Momentum increases up to Stage 15. | |
Master of Combat | Max HP +1%, Max CP +2%. | |
Momentum Master | Power of skills that consume Momentum +10%. | |
Duelist Wrath | Increases P. Atk. by 20% for 60 sec. when a dual sword/ dual blunt is equipped. Critical Rate of skills that consume Momentum greatly increases, and their Power increases by 20%. Consumes 5 Soulstones. | |
Triple Sonic Slash | Gathers Momentum to attack the target with 1948 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. |
Skills
Warning!
If you use the Chaos Essence item for re- Awakening, all unique class skills will be removed! |
Compétence | Description | |
---|---|---|
Superior Dual Sword Mastery | When a dual sword or dual blunt is equipped, P. Atk. +2% and additional +709. | |
Sonic Rage | Attacks the target with a deadly energy storm, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, dual blunt weapon, or dual sword. | |
Sonic Flash | Launches a wave of sword energy to inflict 17348 damage added to P. Atk., increasing the damage as Momentum is consumed. Can consume up to 3. Requires a dual sword, sword, or blunt. Over-hit. Critical. | |
Sonic Storm | Attacks the target and nearby enemies with 141 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Faceoff | Engages target in 1:1 combat. Invulnerable to damage from other targets for 30 sec., and Duelist's Fury is applied, increasing PvP Damage by 20%, Speed by 66, and Debuff Resistance by 90%. | |
Maximum Force Mastery | Max Momentum increases up to Stage 15. | |
Master of Combat | Max HP +1%, Max CP +2%. | |
Momentum Master | Power of skills that consume Momentum +10%. | |
Duelist Wrath | Increases P. Atk. by 20% for 60 sec. when a dual sword/ dual blunt is equipped. Critical Rate of skills that consume Momentum greatly increases, and their Power increases by 20%. Consumes 5 Soulstones. | |
Triple Sonic Slash | Gathers Momentum to attack the target with 1948 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Tyrr Aura | 1 | aura | 0 | 0 | 0 | 0 | - | Casts Tyrr Force on entire party, which increases P. Critical Rate by 1%. | |
Berserker | 1 | buff | 38 | 0 | 10000 | -1 | - | You have reached your physical limit. Increases Debuff Resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. | |
Block Tyrr Force | 1 | buff | 0 | 0 | 0 | 0 | - | Tyrr Momentum is not applied. | |
Divine Inspiration | 3 | passive | 0 | 0 | 2000 | 0 | - | Increases the number of buffs an individual can receive by 3. | |
Divine Inspiration | 4 | passive | 0 | 0 | 2000 | 0 | - | Increases the number of buffs an individual can receive by 4. | |
Divine Inspiration | 2 | passive | 0 | 0 | 200 | 0 | - | Increases the number of buffs an individual can receive by 2. | |
Divine Inspiration | 1 | passive | 0 | 0 | 79 | 0 | - | Increases the number of buffs an individual can receive by 1. | |
Hurricane Rush | 1 | active | 38 | 0 | 10000 | 600 | - | Shoulder charge target to Stun it for 3 sec.. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. | |
Superior HP Mastery | 1 | passive | 0 | 0 | 10000 | 0 | - | Max HP +606, Max CP +296, HP Recovery Bonus +12, MP Recovery Bonus +6. When HP falls below 60%, P. Atk. +1027. STR +2. When receiving damage, has a chance of recovering 10% of Max HP. | |
***Great Spirit Mastery | 1 | passive | 0 | 0 | 10000 | 0 | - | Poison/ Bleed/ Hold/ Sleep/ Mental Resistance +30%. STR +2. | |
Superior Light Armor Mastery | 1 | passive | 0 | 0 | 10000 | 0 | - | Max HP +5368, P. Def. +1506, Atk. Spd. +10%, P. Accuracy +3, P. Evasion +6, Speed +10. Chance of receiving a critical attack -35% when equipped with Light Armor. STR +2. | |
Superior Weapon Mastery | 1 | passive | 0 | 0 | 10000 | 0 | - | P. Atk. +30%, additional P. Atk. +1689, Atk. Spd +25%, P. Accuracy +8 when a sword, blunt, or spear is equipped. Increases the number of possible targets during a spear attack. STR +2. Depending on your STR, the Cooldown resets or the duration increases by 2 times. | |
Superior Dual Weapon Mastery | 1 | passive | 0 | 0 | 10000 | 0 | - | P. Atk. +30%, additional P. Atk. +1689, Atk. Spd. +25%, and P. Accuracy +8 when using a dual sword, dual blunt, or fist weapon. STR +2. | |
Superior Dual Sword Mastery | 1 | passive | 0 | 0 | 10000 | 0 | - | When a dual sword or dual blunt is equipped, P. Atk. +2% and additional +709. | |
Superior Momentum Mastery | 1 | passive | 0 | 0 | 10000 | 0 | - | Absorbs Momentum by 20% during a standard attack and 40% during a critical attack. Can absorb up to 10 Momentum levels. 50% chance of triggering Lightning Force during a standard attack. | |
Superior Heavy Armor Mastery | 1 | passive | 0 | 0 | 10000 | 0 | - | When heavy armor is equipped, Max HP +5368, P. Def. +1731, P. Critical Damage Received -35%. Additionally, STR +2. | |
Superior Resistance | 1 | passive | 0 | 0 | 10000 | 0 | - | M. Def. +776, and Fire/ Water/ Wind/ Earth Resistance +20. STR +2. | |
Eruption | 1 | active | 122 | 0 | 10000 | 40 | - | Attacks nearby enemies with 11557 Power added to P. Atk., stuns them for 2 sec. and remove their target. Power is decreased by 10% when equipped with a sword/ blunt/ fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Feral Rabbit Cry | 1 | buff | 38 | 0 | 10000 | -1 | - | Shouts loudly to invoke the power of the Rabbit. For 5 min., increases your Atk. Spd. by 30%, Speed by 35% and P. Evasion by 15. | |
Power Revival | 1 | active | 38 | 0 | 10000 | -1 | - | Recover own HP by 100%, and MP/ CP by 50%. | |
Feral Ogre Cry | 1 | buff | 38 | 0 | 10000 | -1 | - | Shouts loudly to invoke the power of the Ogre. For 5 min., increases your P. Atk., P. Def. and M. Def. by 35% and P. Critical Damage and Max HP by 10%. | |
Sonic Rage | 5 | active | 58 | 0 | 10000 | 600 | - | Attacks the target with a deadly energy storm with 551 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, dual blunt weapon, or dual sword. | |
Sonic Rage | 4 | active | 57 | 0 | 9000 | 600 | - | Attacks the target with a deadly energy storm with 225 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, dual blunt weapon, or dual sword. | |
Sonic Rage | 3 | active | 56 | 0 | 6500 | 600 | - | Attacks the target with a deadly energy storm with 215 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, dual blunt weapon, or dual sword. | |
Sonic Rage | 2 | active | 55 | 0 | 5000 | 600 | - | Attacks the target with a deadly energy storm with 205 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, dual blunt weapon, or dual sword. | |
Sonic Rage | 1 | active | 50 | 0 | 4000 | 600 | - | Attacks the target with a deadly energy storm, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, dual blunt weapon, or dual sword. | |
Spirit of the Hunter | 1 | buff | 38 | 0 | 10000 | -1 | - | For 30 min., increases damage against insects/ plants/ animals +10%. | |
Spirit of the Slayer | 1 | buff | 38 | 0 | 10000 | -1 | - | For 30 min., increases damage against monsters/ magic creatures/ giants/ dragons +10%. | |
Momentum Charge | 1 | aura | 58 | 0 | 10000 | 0 | - | Continuously consumes HP to produce Momentum. | |
Sonic Flash | 1 | active | 98 | 0 | 10000 | 600 | - | Launches a wave of sword energy to inflict 17348 damage added to P. Atk., increasing the damage as Momentum is consumed. Can consume up to 3. Requires a dual sword, sword, or blunt. Over-hit. Critical. | |
Sonic Storm | 34 | active | 161 | 0 | 10000 | 500 | - | Attacks the target and nearby enemies with 15024 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 33 | active | 180 | 0 | 9000 | 500 | - | Attacks the target and nearby enemies with 520 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 32 | active | 175 | 0 | 6500 | 500 | - | Attacks the target and nearby enemies with 496 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 31 | active | 169 | 0 | 5000 | 500 | - | Attacks the target and nearby enemies with 473 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 30 | active | 163 | 0 | 3000 | 500 | - | Attacks the target and nearby enemies with 451 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 29 | active | 161 | 0 | 1800 | 500 | - | Attacks the target and nearby enemies with 427 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 27 | active | 89 | 0 | 1428 | 500 | - | Attacks the target and nearby enemies with 405 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 28 | active | 90 | 0 | 1428 | 500 | - | Attacks the target and nearby enemies with 416 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 25 | active | 86 | 0 | 997 | 500 | - | Attacks the target and nearby enemies with 382 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 26 | active | 88 | 0 | 997 | 500 | - | Attacks the target and nearby enemies with 392 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 23 | active | 84 | 0 | 940 | 500 | - | Attacks the target and nearby enemies with 358 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 24 | active | 85 | 0 | 940 | 500 | - | Attacks the target and nearby enemies with 370 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 21 | active | 81 | 0 | 632 | 500 | - | Attacks the target and nearby enemies with 335 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 22 | active | 83 | 0 | 632 | 500 | - | Attacks the target and nearby enemies with 347 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 19 | active | 79 | 0 | 406 | 500 | - | Attacks the target and nearby enemies with 313 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 20 | active | 80 | 0 | 406 | 500 | - | Attacks the target and nearby enemies with 325 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 17 | active | 76 | 0 | 295 | 500 | - | Attacks the target and nearby enemies with 291 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 18 | active | 77 | 0 | 295 | 500 | - | Attacks the target and nearby enemies with 301 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 15 | active | 73 | 0 | 266 | 500 | - | Attacks the target and nearby enemies with 269 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 16 | active | 75 | 0 | 266 | 500 | - | Attacks the target and nearby enemies with 280 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 13 | active | 71 | 0 | 194 | 500 | - | Attacks the target and nearby enemies with 248 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 14 | active | 73 | 0 | 194 | 500 | - | Attacks the target and nearby enemies with 258 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 10 | active | 67 | 0 | 154 | 500 | - | Attacks the target and nearby enemies with 218 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 11 | active | 69 | 0 | 154 | 500 | - | Attacks the target and nearby enemies with 228 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 12 | active | 70 | 0 | 154 | 500 | - | Attacks the target and nearby enemies with 237 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 7 | active | 62 | 0 | 89 | 500 | - | Attacks the target and nearby enemies with 189 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 8 | active | 64 | 0 | 89 | 500 | - | Attacks the target and nearby enemies with 198 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 9 | active | 65 | 0 | 89 | 500 | - | Attacks the target and nearby enemies with 208 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 4 | active | 59 | 0 | 79 | 500 | - | Attacks the target and nearby enemies with 165 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 5 | active | 59 | 0 | 79 | 500 | - | Attacks the target and nearby enemies with 172 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 6 | active | 61 | 0 | 79 | 500 | - | Attacks the target and nearby enemies with 180 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 1 | active | 55 | 0 | 68 | 500 | - | Attacks the target and nearby enemies with 141 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 2 | active | 56 | 0 | 68 | 500 | - | Attacks the target and nearby enemies with 148 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Sonic Storm | 3 | active | 58 | 0 | 68 | 500 | - | Attacks the target and nearby enemies with 156 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Hawk Cry | 1 | buff | 38 | 0 | 10000 | -1 | - | Shouts loudly to invoke the power of the Hawk. For 5 min., increases your P. Accuracy by 8, Critical Rate by 120 and Critical Damage by 30%. | |
Brave Spear | 1 | buff | 143 | 0 | 10000 | -1 | - | Increases skills' effect by 30% for 60 sec. and normal/ skill attack damage by 5% during PvP. | |
Crystallize | 6 | passive | 0 | 0 | 0 | 0 | - | Makes R-grade Crystallization possible. | |
Weight Limit | 3 | passive | 0 | 0 | 0 | 0 | - | Quadruple the weight limit. | |
Maximum Force Mastery | 1 | passive | 0 | 0 | 10000 | 0 | - | Max Momentum increases up to Stage 15. | |
Master of Combat | 1 | passive | 0 | 0 | 4000 | 0 | - | Max HP +1%, Max CP +2%. | |
Master of Combat | 2 | passive | 0 | 0 | 6000 | 0 | - | Max HP +2%, Max CP +4%. | |
Master of Combat | 3 | passive | 0 | 0 | 8000 | 0 | - | Max HP +3%, Max CP +6%. | |
Master of Combat | 4 | passive | 0 | 0 | 9500 | 0 | - | Max HP +4%, Max CP +8%. | |
Master of Combat | 5 | passive | 0 | 0 | 10000 | 0 | - | Max HP +5%, Max CP +10%, P. Def. +5%, M. Def. +5%. | |
Mega Strike | 1 | active | 65 | 0 | 10000 | 40 | - | Attacks target with 19893 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dual sword Over-hit. Critical. Ignores Shield Defense. | |
Power Bomber | 1 | active | 84 | 0 | 10000 | 40 | - | Inflicts a powerful strike on target with 20483 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dual sword. Critical. Ignores Shield Defense. | |
Lightning Disarm | 1 | debuff | 92 | 0 | 10000 | -1 | - | Disarms nearby enemies for 5 sec.. Lowers P. Atk. and M. Atk. by 10%. | |
Summon Battle Scar | 1 | change form | 0 | 0 | 0 | -1 | - | Mounts a Warrior exclusive horse. | |
Reduce Anger | 1 | buff | 76 | 0 | 10000 | -1 | - | Decreases the aggression of nearby enemies toward the caster. | |
Armor Destruction | 1 | active | 50 | 0 | 10000 | 40 | - | Attacks target with 11159 Power added to P. Atk. Weakens P. Def. and absorbs Momentum. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Feral Bear Cry | 1 | buff | 38 | 0 | 10000 | -1 | - | Shouts loudly to invoke the power of the Bear. Increases P. Atk. and Critical Damage by 30% for 5 min.. | |
Feral Puma Cry | 1 | buff | 38 | 0 | 10000 | -1 | - | Shouts loudly to invoke the power of the Puma. For 5 min., increases your P. Accuracy by 10 and Atk. Spd. by 20%, and decreases Critical Damage received by 40%. | |
Force of Nature | 1 | buff | 38 | 0 | 10000 | -1 | - | Immediately increases Momentum to its maximum level. | |
Triple Sonic Slash | 28 | active | 98 | 0 | 10000 | 40 | - | Gathers Momentum to attack the target with 22531 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 27 | active | 97 | 0 | 9000 | 40 | - | Gathers Momentum to attack the target with 5106 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 26 | active | 96 | 0 | 6500 | 40 | - | Gathers Momentum to attack the target with 4875 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 25 | active | 95 | 0 | 5000 | 40 | - | Gathers Momentum to attack the target with 4645 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 24 | active | 94 | 0 | 3000 | 40 | - | Gathers Momentum to attack the target with 4415 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 23 | active | 93 | 0 | 1800 | 40 | - | Gathers Momentum to attack the target with 4299 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 21 | active | 91 | 0 | 1428 | 40 | - | Gathers Momentum to attack the target with 4146 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 22 | active | 92 | 0 | 1428 | 40 | - | Gathers Momentum to attack the target with 4262 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 19 | active | 89 | 0 | 997 | 40 | - | Gathers Momentum to attack the target with 3911 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 20 | active | 90 | 0 | 997 | 40 | - | Gathers Momentum to attack the target with 4029 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 17 | active | 87 | 0 | 940 | 40 | - | Gathers Momentum to attack the target with 3676 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 18 | active | 88 | 0 | 940 | 40 | - | Gathers Momentum to attack the target with 3794 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 15 | active | 85 | 0 | 632 | 40 | - | Gathers Momentum to attack the target with 3442 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 16 | active | 86 | 0 | 632 | 40 | - | Gathers Momentum to attack the target with 3559 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 13 | active | 83 | 0 | 406 | 40 | - | Gathers Momentum to attack the target with 3210 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 14 | active | 84 | 0 | 406 | 40 | - | Gathers Momentum to attack the target with 3325 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 11 | active | 81 | 0 | 295 | 40 | - | Gathers Momentum to attack the target with 2982 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 12 | active | 82 | 0 | 295 | 40 | - | Gathers Momentum to attack the target with 3095 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 9 | active | 79 | 0 | 266 | 40 | - | Gathers Momentum to attack the target with 2760 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 10 | active | 80 | 0 | 266 | 40 | - | Gathers Momentum to attack the target with 2870 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 7 | active | 77 | 0 | 194 | 40 | - | Gathers Momentum to attack the target with 2544 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 8 | active | 78 | 0 | 194 | 40 | - | Gathers Momentum to attack the target with 2651 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 4 | active | 72 | 0 | 154 | 40 | - | Gathers Momentum to attack the target with 2236 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 5 | active | 73 | 0 | 154 | 40 | - | Gathers Momentum to attack the target with 2337 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 6 | active | 75 | 0 | 154 | 40 | - | Gathers Momentum to attack the target with 2439 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 1 | active | 67 | 0 | 89 | 40 | - | Gathers Momentum to attack the target with 1948 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 2 | active | 68 | 0 | 89 | 40 | - | Gathers Momentum to attack the target with 2042 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Triple Sonic Slash | 3 | active | 70 | 0 | 89 | 40 | - | Gathers Momentum to attack the target with 2138 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
***Weight Increase | 1 | passive | 0 | 0 | 0 | 0 | - | Increases weight capacity by 10,000. | |
Inventory Increase | 1 | passive | 0 | 0 | 0 | 0 | - | Increases inventory slots by 18. | |
Giant Punch | 1 | debuff | 76 | 0 | 10000 | -1 | - | Strikes down at the ground with a fist to Knock Down nearby enemies for 5 sec.. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Eruption | 2 | active | 124 | 0 | 50000 | 40 | - | Attacks nearby enemies with 11956 Power added to P. Atk., stuns them for 2 sec. and remove their target. Power is decreased by 10% when equipped with a sword/ blunt/ fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Sonic Rage | 6 | active | 59 | 0 | 50000 | 600 | - | Attacks the target with a deadly energy storm with 565 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, dual blunt weapon, or dual sword. | |
***Forgotten Power - Armor Defense | 1 | passive | 0 | 0 | 50000000 | 0 | - | Increases P. Def./ M. Def. by 1%. | |
***Forgotten Power - Armor Defense | 2 | passive | 0 | 0 | 50000000 | 0 | - | Increases P. Def./ M. Def. by 1%. | |
***Forgotten Power - Armor Defense | 3 | passive | 0 | 0 | 50000000 | 0 | - | Increases P. Def./ M. Def. by 2%. | |
***Forgotten Power - Armor Defense | 4 | passive | 0 | 0 | 50000000 | 0 | - | Increases P. Def./ M. Def. by 2%. | |
***Forgotten Power - Armor Defense | 5 | passive | 0 | 0 | 50000000 | 0 | - | Increases P. Def./ M. Def. by 3%. | |
***Forgotten Power - Armor Defense | 6 | passive | 0 | 0 | 100000000 | 0 | - | Increases P. Def./ M. Def. by 3%. | |
***Forgotten Power - Armor Defense | 7 | passive | 0 | 0 | 100000000 | 0 | - | Increases P. Def./ M. Def. by 4%. | |
***Forgotten Power - Armor Defense | 8 | passive | 0 | 0 | 100000000 | 0 | - | Increases P. Def./ M. Def. by 4%. | |
***Forgotten Power - Armor Defense | 9 | passive | 0 | 0 | 100000000 | 0 | - | Increases P. Def./ M. Def. by 5%. | |
***Forgotten Power - Armor Defense | 10 | passive | 0 | 0 | 100000000 | 0 | - | Increases P. Def./ M. Def. by 5%. | |
***Forgotten Power - Armor Defense | 11 | passive | 0 | 0 | 500000000 | 0 | - | Increases P. Def./ M. Def. by 6%, and decreases damage received while immobilized by 1%. | |
***Forgotten Power - Armor Defense | 12 | passive | 0 | 0 | 500000000 | 0 | - | Increases P. Def./ M. Def. by 6%, and decreases damage received while immobilized by 1%. | |
***Forgotten Power - Armor Defense | 13 | passive | 0 | 0 | 500000000 | 0 | - | Increases P. Def./ M. Def. by 7%, and decreases damage received while immobilized by 1%. | |
***Forgotten Power - Armor Defense | 14 | passive | 0 | 0 | 500000000 | 0 | - | Increases P. Def./ M. Def. by 7%, and decreases damage received while immobilized by 2%. | |
***Forgotten Power - Armor Defense | 15 | passive | 0 | 0 | 500000000 | 0 | - | Increases P. Def./ M. Def. by 8%, and decreases damage received while immobilized by 2%. | |
***Forgotten Power - Armor Defense | 16 | passive | 0 | 0 | 500000000 | 0 | - | Increases P. Def./ M. Def. by 8%, and decreases damage received while immobilized by 3%. | |
***Forgotten Power - Armor Defense | 17 | passive | 0 | 0 | 500000000 | 0 | - | Increases P. Def./ M. Def. by 9%, and decreases damage received while immobilized by 3%. | |
***Forgotten Power - Armor Defense | 18 | passive | 0 | 0 | 500000000 | 0 | - | Increases P. Def./ M. Def. by 9%, and decreases damage received while immobilized by 4%. | |
***Forgotten Power - Armor Defense | 19 | passive | 0 | 0 | 500000000 | 0 | - | Increases P. Def./ M. Def. by 10%, and decreases damage received while immobilized by 4%. | |
***Forgotten Power - Armor Defense | 20 | passive | 0 | 0 | 500000000 | 0 | - | Increases P. Def./ M. Def. by 10%, and decreases damage received while immobilized by 5%. | |
***Forgotten Power - Armor Defense | 21 | passive | 0 | 0 | 1000000000 | 0 | - | Increases P. Def./ M. Def. by 11%, decreases damage received while immobilized by 6% and Skill Cooldown by 1%. | |
***Forgotten Power - Armor Defense | 22 | passive | 0 | 0 | 1000000000 | 0 | - | Increases P. Def./ M. Def. by 12%, decreases damage received while immobilized by 7% and Skill Cooldown by 2%. | |
***Forgotten Power - Armor Defense | 23 | passive | 0 | 0 | 1000000000 | 0 | - | Increases P. Def./ M. Def. by 13%, decreases damage received while immobilized by 8% and Skill Cooldown by 3%. | |
***Forgotten Power - Armor Defense | 24 | passive | 0 | 0 | 1000000000 | 0 | - | Increases P. Def./ M. Def. by 14%, decreases damage received while immobilized by 9% and Skill Cooldown by 4%. | |
***Forgotten Power - Armor Defense | 25 | passive | 0 | 0 | 1000000000 | 0 | - | Increases P. Def./ M. Def. by 15%, decreases damage received while immobilized by 10% and Skill Cooldown by 5%. | |
***Forgotten Power - Armor Defense | 26 | passive | 0 | 0 | 1000000000 | 0 | - | Increases P. Def./ M. Def. by 16%, decreases damage received while immobilized by 11% and Skill Cooldown by 6%. | |
***Forgotten Power - Armor Defense | 27 | passive | 0 | 0 | 1000000000 | 0 | - | Increases P. Def./ M. Def. by 17%, decreases damage received while immobilized by 12% and Skill Cooldown by 7%. | |
***Forgotten Power - Armor Defense | 28 | passive | 0 | 0 | 1000000000 | 0 | - | Increases P. Def./ M. Def. by 18%, decreases damage received while immobilized by 13% and Skill Cooldown by 8%. | |
***Forgotten Power - Armor Defense | 29 | passive | 0 | 0 | 1000000000 | 0 | - | Increases P. Def./ M. Def. by 19%, decreases damage received while immobilized by 14% and Skill Cooldown by 9%. | |
***Forgotten Power - Armor Defense | 30 | passive | 0 | 0 | 1000000000 | 0 | - | Increases P. Def./ M. Def. by 20%, decreases damage received while immobilized by 15% and Skill Cooldown by 10%. | |
***Forgotten Power - Magical Attack | 1 | passive | 0 | 0 | 50000000 | 0 | - | Increases M. Atk. by 1%. | |
***Forgotten Power - Magical Attack | 2 | passive | 0 | 0 | 50000000 | 0 | - | Increases M. Atk. by 1%. | |
***Forgotten Power - Magical Attack | 3 | passive | 0 | 0 | 50000000 | 0 | - | Increases M. Atk. by 2%. | |
***Forgotten Power - Magical Attack | 4 | passive | 0 | 0 | 50000000 | 0 | - | Increases M. Atk. by 2%. | |
***Forgotten Power - Magical Attack | 5 | passive | 0 | 0 | 50000000 | 0 | - | Increases M. Atk. by 3%. | |
***Forgotten Power - Magical Attack | 6 | passive | 0 | 0 | 100000000 | 0 | - | Increases M. Atk. by 3%. | |
***Forgotten Power - Magical Attack | 7 | passive | 0 | 0 | 100000000 | 0 | - | Increases M. Atk. by 4%. | |
***Forgotten Power - Magical Attack | 8 | passive | 0 | 0 | 100000000 | 0 | - | Increases M. Atk. by 4%. | |
***Forgotten Power - Magical Attack | 9 | passive | 0 | 0 | 100000000 | 0 | - | Increases M. Atk. by 5%. | |
***Forgotten Power - Magical Attack | 10 | passive | 0 | 0 | 100000000 | 0 | - | Increases M. Atk. by 5%. | |
***Forgotten Power - Magical Attack | 11 | passive | 0 | 0 | 500000000 | 0 | - | Increases M. Atk. by 6%, M. Skill Power by 1%. | |
***Forgotten Power - Magical Attack | 12 | passive | 0 | 0 | 500000000 | 0 | - | Increases M. Atk. by 6%, M. Skill Power by 1%. | |
***Forgotten Power - Magical Attack | 13 | passive | 0 | 0 | 500000000 | 0 | - | Increases M. Atk. by 7%, M. Skill Power by 1%. | |
***Forgotten Power - Magical Attack | 14 | passive | 0 | 0 | 500000000 | 0 | - | Increases M. Atk. by 7%, M. Skill Power by 2%. | |
***Forgotten Power - Magical Attack | 15 | passive | 0 | 0 | 500000000 | 0 | - | Increases M. Atk. by 8%, M. Skill Power by 2%. | |
***Forgotten Power - Magical Attack | 16 | passive | 0 | 0 | 500000000 | 0 | - | Increases M. Atk. by 8%, M. Skill Power by 3%. | |
***Forgotten Power - Magical Attack | 17 | passive | 0 | 0 | 500000000 | 0 | - | Increases M. Atk. by 9%, M. Skill Power by 3%. | |
***Forgotten Power - Magical Attack | 18 | passive | 0 | 0 | 500000000 | 0 | - | Increases M. Atk. by 9%, M. Skill Power by 4%. | |
***Forgotten Power - Magical Attack | 19 | passive | 0 | 0 | 500000000 | 0 | - | Increases M. Atk. by 10%, M. Skill Power by 4%. | |
***Forgotten Power - Magical Attack | 20 | passive | 0 | 0 | 500000000 | 0 | - | Increases M. Atk. by 10%, M. Skill Power by 5%. | |
***Forgotten Power - Magical Attack | 21 | passive | 0 | 0 | 1000000000 | 0 | - | Increases M. Atk. by 11%, M. Skill Power by 6%, M. Critical Damage by 1%. | |
***Forgotten Power - Magical Attack | 22 | passive | 0 | 0 | 1000000000 | 0 | - | Increases M. Atk. by 12%, M. Skill Power by 7%, M. Critical Damage by 2%. | |
***Forgotten Power - Magical Attack | 23 | passive | 0 | 0 | 1000000000 | 0 | - | Increases M. Atk. by 13%, M. Skill Power by 8%, M. Critical Damage by 3%. | |
***Forgotten Power - Magical Attack | 24 | passive | 0 | 0 | 1000000000 | 0 | - | Increases M. Atk. by 14%, M. Skill Power by 9%, M. Critical Damage by 4%. | |
***Forgotten Power - Magical Attack | 25 | passive | 0 | 0 | 1000000000 | 0 | - | Increases M. Atk. by 15%, M. Skill Power by 10%, M. Critical Damage by 5%. | |
***Forgotten Power - Magical Attack | 26 | passive | 0 | 0 | 1000000000 | 0 | - | Increases M. Atk. by 16%, M. Skill Power by 11%, M. Critical Damage by 6%. | |
***Forgotten Power - Magical Attack | 27 | passive | 0 | 0 | 1000000000 | 0 | - | Increases M. Atk. by 17%, M. Skill Power by 12%, M. Critical Damage by 7%. | |
***Forgotten Power - Magical Attack | 28 | passive | 0 | 0 | 1000000000 | 0 | - | Increases M. Atk. by 18%, M. Skill Power by 13%, M. Critical Damage by 8%. | |
***Forgotten Power - Magical Attack | 29 | passive | 0 | 0 | 1000000000 | 0 | - | Increases M. Atk. by 19%, M. Skill Power by 14%, M. Critical Damage by 9%. | |
***Forgotten Power - Magical Attack | 30 | passive | 0 | 0 | 1000000000 | 0 | - | Increases M. Atk. by 20%, M. Skill Power by 15%, M. Critical Damage by 10%. | |
***Forgotten Power - Vitalizing | 1 | passive | 0 | 0 | 50000000 | 0 | - | Vitality +1%. | |
***Forgotten Power - Vitalizing | 2 | passive | 0 | 0 | 50000000 | 0 | - | Vitality +1%. | |
***Forgotten Power - Vitalizing | 3 | passive | 0 | 0 | 50000000 | 0 | - | Vitality +2%. | |
***Forgotten Power - Vitalizing | 4 | passive | 0 | 0 | 50000000 | 0 | - | Vitality +2%. | |
***Forgotten Power - Vitalizing | 5 | passive | 0 | 0 | 50000000 | 0 | - | Vitality +3%. | |
***Forgotten Power - Vitalizing | 6 | passive | 0 | 0 | 100000000 | 0 | - | Vitality +3%. | |
***Forgotten Power - Vitalizing | 7 | passive | 0 | 0 | 100000000 | 0 | - | Vitality +4%. | |
***Forgotten Power - Vitalizing | 8 | passive | 0 | 0 | 100000000 | 0 | - | Vitality +4%. | |
***Forgotten Power - Vitalizing | 9 | passive | 0 | 0 | 100000000 | 0 | - | Vitality +5%. | |
***Forgotten Power - Vitalizing | 10 | passive | 0 | 0 | 100000000 | 0 | - | Vitality +5%. | |
***Forgotten Power - Vitalizing | 11 | passive | 0 | 0 | 500000000 | 0 | - | Vitality +6%, Vitality Consumption Rate -1%. | |
***Forgotten Power - Vitalizing | 12 | passive | 0 | 0 | 500000000 | 0 | - | Vitality +6%, Vitality Consumption Rate -1%. | |
***Forgotten Power - Vitalizing | 13 | passive | 0 | 0 | 500000000 | 0 | - | Vitality +7%, Vitality Consumption Rate -1%. | |
***Forgotten Power - Vitalizing | 14 | passive | 0 | 0 | 500000000 | 0 | - | Vitality +7%, Vitality Consumption Rate -2%. | |
***Forgotten Power - Vitalizing | 15 | passive | 0 | 0 | 500000000 | 0 | - | Vitality +8%, Vitality Consumption Rate -2%. | |
***Forgotten Power - Vitalizing | 16 | passive | 0 | 0 | 500000000 | 0 | - | Vitality +8%, Vitality Consumption Rate -3%. | |
***Forgotten Power - Vitalizing | 17 | passive | 0 | 0 | 500000000 | 0 | - | Vitality +9%, Vitality Consumption Rate -3%. | |
***Forgotten Power - Vitalizing | 18 | passive | 0 | 0 | 500000000 | 0 | - | Vitality +9%, Vitality Consumption Rate -4%. | |
***Forgotten Power - Vitalizing | 19 | passive | 0 | 0 | 500000000 | 0 | - | Vitality +10%, Vitality Consumption Rate -4%. | |
***Forgotten Power - Vitalizing | 20 | passive | 0 | 0 | 500000000 | 0 | - | Vitality +10%, Vitality Consumption Rate -5%. | |
***Forgotten Power - Vitalizing | 21 | passive | 0 | 0 | 1000000000 | 0 | - | Vitality +11%, Vitality Consumption Rate -6%, XP gain +1%. | |
***Forgotten Power - Vitalizing | 22 | passive | 0 | 0 | 1000000000 | 0 | - | Vitality +12%, Vitality Consumption Rate -7%, XP gain +2%. | |
***Forgotten Power - Vitalizing | 23 | passive | 0 | 0 | 1000000000 | 0 | - | Vitality +13%, Vitality Consumption Rate -8%, XP gain +3%. | |
***Forgotten Power - Vitalizing | 24 | passive | 0 | 0 | 1000000000 | 0 | - | Vitality +14%, Vitality Consumption Rate -9%, XP gain +4%. | |
***Forgotten Power - Vitalizing | 25 | passive | 0 | 0 | 1000000000 | 0 | - | Vitality +15%, Vitality Consumption Rate -10%, XP gain +5%. | |
***Forgotten Power - Vitalizing | 26 | passive | 0 | 0 | 1000000000 | 0 | - | Vitality +16%, Vitality Consumption Rate -11%, XP gain +6%. | |
***Forgotten Power - Vitalizing | 27 | passive | 0 | 0 | 1000000000 | 0 | - | Vitality +17%, Vitality Consumption Rate -12%, XP gain +7%. | |
***Forgotten Power - Vitalizing | 28 | passive | 0 | 0 | 1000000000 | 0 | - | Vitality +18%, Vitality Consumption Rate -13%, XP gain +8%. | |
***Forgotten Power - Vitalizing | 29 | passive | 0 | 0 | 1000000000 | 0 | - | Vitality +19%, Vitality Consumption Rate -14%, XP gain +9%. | |
***Forgotten Power - Vitalizing | 30 | passive | 0 | 0 | 1000000000 | 0 | - | Vitality +20%, Vitality Consumption Rate -15%, XP gain +10%. | |
***Forgotten Power - Elemental Guard | 1 | passive | 0 | 0 | 50000000 | 0 | - | All defense attributes +5. | |
***Forgotten Power - Elemental Guard | 2 | passive | 0 | 0 | 50000000 | 0 | - | All defense attributes +10. | |
***Forgotten Power - Elemental Guard | 3 | passive | 0 | 0 | 50000000 | 0 | - | All defense attributes +15. | |
***Forgotten Power - Elemental Guard | 4 | passive | 0 | 0 | 50000000 | 0 | - | All defense attributes +20. | |
***Forgotten Power - Elemental Guard | 5 | passive | 0 | 0 | 50000000 | 0 | - | All defense attributes +25. | |
***Forgotten Power - Elemental Guard | 6 | passive | 0 | 0 | 100000000 | 0 | - | All defense attributes +30. | |
***Forgotten Power - Elemental Guard | 7 | passive | 0 | 0 | 100000000 | 0 | - | All defense attributes +35. | |
***Forgotten Power - Elemental Guard | 8 | passive | 0 | 0 | 100000000 | 0 | - | All defense attributes +40. | |
***Forgotten Power - Elemental Guard | 9 | passive | 0 | 0 | 100000000 | 0 | - | All defense attributes +45. | |
***Forgotten Power - Elemental Guard | 10 | passive | 0 | 0 | 100000000 | 0 | - | All defense attributes +50. | |
***Forgotten Power - Elemental Guard | 11 | passive | 0 | 0 | 500000000 | 0 | - | Increases all defense attributes by 55, attack attributes by 5. | |
***Forgotten Power - Elemental Guard | 12 | passive | 0 | 0 | 500000000 | 0 | - | Increases all defense attributes by 60, attack attributes by 10. | |
***Forgotten Power - Elemental Guard | 13 | passive | 0 | 0 | 500000000 | 0 | - | Increases all defense attributes by 65, attack attributes by 15. | |
***Forgotten Power - Elemental Guard | 14 | passive | 0 | 0 | 500000000 | 0 | - | Increases all defense attributes by 70, attack attributes by 20. | |
***Forgotten Power - Elemental Guard | 15 | passive | 0 | 0 | 500000000 | 0 | - | Increases all defense attributes by 75, attack attributes by 25. | |
***Forgotten Power - Elemental Guard | 16 | passive | 0 | 0 | 500000000 | 0 | - | Increases all defense attributes by 80, attack attributes by 30. | |
***Forgotten Power - Elemental Guard | 17 | passive | 0 | 0 | 500000000 | 0 | - | Increases all defense attributes by 85, attack attributes by 35. | |
***Forgotten Power - Elemental Guard | 18 | passive | 0 | 0 | 500000000 | 0 | - | Increases all defense attributes by 90, attack attributes by 40. | |
***Forgotten Power - Elemental Guard | 19 | passive | 0 | 0 | 500000000 | 0 | - | Increases all defense attributes by 95, attack attributes by 45. | |
***Forgotten Power - Elemental Guard | 20 | passive | 0 | 0 | 500000000 | 0 | - | Increases all defense attributes by 100, attack attributes by 50. | |
***Forgotten Power - Elemental Guard | 21 | passive | 0 | 0 | 1000000000 | 0 | - | Increases all defense attributes by 105, attack attributes by 55, and Max HP/ MP by 1%. | |
***Forgotten Power - Elemental Guard | 22 | passive | 0 | 0 | 1000000000 | 0 | - | Increases all defense attributes by 110, attack attributes by 60, and Max HP/ MP by 2%. | |
***Forgotten Power - Elemental Guard | 23 | passive | 0 | 0 | 1000000000 | 0 | - | Increases all defense attributes by 115, attack attributes by 65, and Max HP/ MP by 3%. | |
***Forgotten Power - Elemental Guard | 24 | passive | 0 | 0 | 1000000000 | 0 | - | Increases all defense attributes by 120, attack attributes by 70, and Max HP/ MP by 4%. | |
***Forgotten Power - Elemental Guard | 25 | passive | 0 | 0 | 1000000000 | 0 | - | Increases all defense attributes by 125, attack attributes by 75, and Max HP/ MP by 5%. | |
***Forgotten Power - Elemental Guard | 26 | passive | 0 | 0 | 1000000000 | 0 | - | Increases all defense attributes by 130, attack attributes by 80, and Max HP/ MP by 6%. | |
***Forgotten Power - Elemental Guard | 27 | passive | 0 | 0 | 1000000000 | 0 | - | Increases all defense attributes by 135, attack attributes by 85, and Max HP/ MP by 7%. | |
***Forgotten Power - Elemental Guard | 28 | passive | 0 | 0 | 1000000000 | 0 | - | Increases all defense attributes by 140, attack attributes by 90, and Max HP/ MP by 8%. | |
***Forgotten Power - Elemental Guard | 29 | passive | 0 | 0 | 1000000000 | 0 | - | Increases all defense attributes by 145, attack attributes by 95, and Max HP/ MP by 9%. | |
***Forgotten Power - Elemental Guard | 30 | passive | 0 | 0 | 1000000000 | 0 | - | Increases all defense attributes by 150, attack attributes by 100, and Max HP/ MP by 10%. | |
***Forgotten Power - Physical Attack | 1 | passive | 0 | 0 | 50000000 | 0 | - | Increases P. Atk. by 1%. | |
***Forgotten Power - Physical Attack | 2 | passive | 0 | 0 | 50000000 | 0 | - | Increases P. Atk. by 1%. | |
***Forgotten Power - Physical Attack | 3 | passive | 0 | 0 | 50000000 | 0 | - | Increases P. Atk. by 2%. | |
***Forgotten Power - Physical Attack | 4 | passive | 0 | 0 | 50000000 | 0 | - | Increases P. Atk. by 2%. | |
***Forgotten Power - Physical Attack | 5 | passive | 0 | 0 | 50000000 | 0 | - | Increases P. Atk. by 3%. | |
***Forgotten Power - Physical Attack | 6 | passive | 0 | 0 | 100000000 | 0 | - | Increases P. Atk. by 3%. | |
***Forgotten Power - Physical Attack | 7 | passive | 0 | 0 | 100000000 | 0 | - | Increases P. Atk. by 4%. | |
***Forgotten Power - Physical Attack | 8 | passive | 0 | 0 | 100000000 | 0 | - | Increases P. Atk. by 4%. | |
***Forgotten Power - Physical Attack | 9 | passive | 0 | 0 | 100000000 | 0 | - | Increases P. Atk. by 5%. | |
***Forgotten Power - Physical Attack | 10 | passive | 0 | 0 | 100000000 | 0 | - | Increases P. Atk. by 5%. | |
***Forgotten Power - Physical Attack | 11 | passive | 0 | 0 | 500000000 | 0 | - | Increases P. Atk. by 6%, normal Critical Damage by 1%. | |
***Forgotten Power - Physical Attack | 12 | passive | 0 | 0 | 500000000 | 0 | - | Increases P. Atk. by 6%, normal Critical Damage by 1%. | |
***Forgotten Power - Physical Attack | 13 | passive | 0 | 0 | 500000000 | 0 | - | Increases P. Atk. by 7%, normal Critical Damage by 1%. | |
***Forgotten Power - Physical Attack | 14 | passive | 0 | 0 | 500000000 | 0 | - | Increases P. Atk. by 7%, normal Critical Damage by 2%. | |
***Forgotten Power - Physical Attack | 15 | passive | 0 | 0 | 500000000 | 0 | - | Increases P. Atk. by 8%, normal Critical Damage by 2%. | |
***Forgotten Power - Physical Attack | 16 | passive | 0 | 0 | 500000000 | 0 | - | Increases P. Atk. by 8%, normal Critical Damage by 3%. | |
***Forgotten Power - Physical Attack | 17 | passive | 0 | 0 | 500000000 | 0 | - | Increases P. Atk. by 9%, normal Critical Damage by 3%. | |
***Forgotten Power - Physical Attack | 18 | passive | 0 | 0 | 500000000 | 0 | - | Increases P. Atk. by 9%, normal Critical Damage by 4%. | |
***Forgotten Power - Physical Attack | 19 | passive | 0 | 0 | 500000000 | 0 | - | Increases P. Atk. by 10%, normal Critical Damage by 4%. | |
***Forgotten Power - Physical Attack | 20 | passive | 0 | 0 | 500000000 | 0 | - | Increases P. Atk. by 10%, normal Critical Damage by 5%. | |
***Forgotten Power - Physical Attack | 21 | passive | 0 | 0 | 1000000000 | 0 | - | Increases P. Atk. by 11%, normal Critical Damage by 6%, P. Skill Power by 1%. | |
***Forgotten Power - Physical Attack | 22 | passive | 0 | 0 | 1000000000 | 0 | - | Increases P. Atk. by 12%, normal Critical Damage by 7%, P. Skill Power by 2%. | |
***Forgotten Power - Physical Attack | 23 | passive | 0 | 0 | 1000000000 | 0 | - | Increases P. Atk. by 13%, normal Critical Damage by 8%, P. Skill Power by 3%. | |
***Forgotten Power - Physical Attack | 24 | passive | 0 | 0 | 1000000000 | 0 | - | Increases P. Atk. by 14%, normal Critical Damage by 9%, P. Skill Power by 4%. | |
***Forgotten Power - Physical Attack | 25 | passive | 0 | 0 | 1000000000 | 0 | - | Increases P. Atk. by 15%, normal Critical Damage by 10%, P. Skill Power by 5%. | |
***Forgotten Power - Physical Attack | 26 | passive | 0 | 0 | 1000000000 | 0 | - | Increases P. Atk. by 16%, normal Critical Damage by 11%, P. Skill Power by 6%. | |
***Forgotten Power - Physical Attack | 27 | passive | 0 | 0 | 1000000000 | 0 | - | Increases P. Atk. by 17%, normal Critical Damage by 12%, P. Skill Power by 7%. | |
***Forgotten Power - Physical Attack | 28 | passive | 0 | 0 | 1000000000 | 0 | - | Increases P. Atk. by 18%, normal Critical Damage by 13%, P. Skill Power by 8%. | |
***Forgotten Power - Physical Attack | 29 | passive | 0 | 0 | 1000000000 | 0 | - | Increases P. Atk. by 19%, normal Critical Damage by 14%, P. Skill Power by 9%. | |
***Forgotten Power - Physical Attack | 30 | passive | 0 | 0 | 1000000000 | 0 | - | Increases P. Atk. by 20%, normal Critical Damage by 15%, P. Skill Power by 10%. | |
Sonic Storm | 35 | active | 163 | 0 | 50000 | 500 | - | Attacks the target and nearby enemies with 15542 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Mega Strike | 2 | active | 66 | 0 | 50000 | 40 | - | Attacks target with 20581 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dual sword Over-hit. Critical. Ignores Shield Defense. | |
Reduce Anger | 2 | buff | 77 | 0 | 50000 | -1 | - | Decreases the aggression of nearby enemies toward the caster. |
For learning skill Forgotten Power - Armor Defense 25 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 9 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 26 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 10 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 27 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 11 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 28 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 12 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 29 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 13 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 30 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 14 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 15 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 16 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 1 lv. Adena needed - 40000000 pcs. |
For learning skill Forgotten Power - Armor Defense 17 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 2 lv. Adena needed - 80000000 pcs. |
For learning skill Forgotten Power - Armor Defense 18 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 3 lv. Adena needed - 160000000 pcs. |
For learning skill Forgotten Power - Armor Defense 19 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 4 lv. Adena needed - 320000000 pcs. |
For learning skill Forgotten Power - Armor Defense 20 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 21 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 5 lv. Adena needed - 640000000 pcs. |
For learning skill Forgotten Power - Armor Defense 22 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 6 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 23 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 7 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 24 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Armor Defense 8 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 3 lv. Adena needed - 160000000 pcs. |
For learning skill Forgotten Power - Elemental Guard 19 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 4 lv. Adena needed - 320000000 pcs. |
For learning skill Forgotten Power - Elemental Guard 20 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 5 lv. Adena needed - 640000000 pcs. |
For learning skill Forgotten Power - Elemental Guard 21 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 6 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 22 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 7 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 23 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 8 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 24 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 9 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 25 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 10 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 26 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 27 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 11 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 28 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 12 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 29 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 13 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 30 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 14 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 15 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 16 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 1 lv. Adena needed - 40000000 pcs. |
For learning skill Forgotten Power - Elemental Guard 17 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Elemental Guard 2 lv. Adena needed - 80000000 pcs. |
For learning skill Forgotten Power - Elemental Guard 18 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 23 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 7 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 24 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 8 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 9 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 25 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 10 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 26 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 11 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 27 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 12 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 28 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 13 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 29 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 14 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 30 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 15 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 16 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 17 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 1 lv. Adena needed - 40000000 pcs. |
For learning skill Forgotten Power - Magical Attack 18 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 2 lv. Adena needed - 80000000 pcs. |
For learning skill Forgotten Power - Magical Attack 19 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 3 lv. Adena needed - 160000000 pcs. |
For learning skill Forgotten Power - Magical Attack 20 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 4 lv. Adena needed - 320000000 pcs. |
For learning skill Forgotten Power - Magical Attack 21 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 5 lv. Adena needed - 640000000 pcs. |
For learning skill Forgotten Power - Magical Attack 22 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Magical Attack 6 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 5 lv. Adena needed - 640000000 pcs. |
For learning skill Forgotten Power - Physical Attack 21 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 6 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 22 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 7 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 23 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 8 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 24 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 9 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 25 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 10 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 26 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 11 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 27 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 12 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 28 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 13 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 29 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 14 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 30 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 15 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 16 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 1 lv. Adena needed - 40000000 pcs. |
For learning skill Forgotten Power - Physical Attack 17 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 2 lv. Adena needed - 80000000 pcs. |
For learning skill Forgotten Power - Physical Attack 18 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 3 lv. Adena needed - 160000000 pcs. |
For learning skill Forgotten Power - Physical Attack 19 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Physical Attack 4 lv. Adena needed - 320000000 pcs. |
For learning skill Forgotten Power - Physical Attack 20 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 17 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 1 lv. Adena needed - 40000000 pcs. |
For learning skill Forgotten Power - Vitalizing 18 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 2 lv. Adena needed - 80000000 pcs. |
For learning skill Forgotten Power - Vitalizing 19 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 3 lv. Adena needed - 160000000 pcs. |
For learning skill Forgotten Power - Vitalizing 20 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 4 lv. Adena needed - 320000000 pcs. |
For learning skill Forgotten Power - Vitalizing 21 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 5 lv. Adena needed - 640000000 pcs. |
For learning skill Forgotten Power - Vitalizing 22 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 6 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 23 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 7 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 24 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 8 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 25 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 9 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 26 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 10 lv. Forgotten Spellbook Chapter 1 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 27 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 11 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 28 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 12 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 29 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 13 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 30 lv. Forgotten Spellbook Chapter 3 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 14 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 15 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
For learning skill Forgotten Power - Vitalizing 16 lv. Forgotten Spellbook Chapter 2 needed - 5 pcs. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Jump Attack | 1 | active | 111 | 0 | 60000 | 600 | - | Jumps to attack frontal enemies with 10508 Power added to P. Atk. and decreases their Speed by 180 for 5 sec.. The more Momentum used the more damage inflicted, up to a maximum of 3 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Hurricane Rush | 2 | active | 39 | 0 | 60000 | 600 | - | Shoulder charge target to Stun it for 3 sec.. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. | |
Armor Destruction | 2 | active | 52 | 0 | 60000 | 40 | - | Attacks target with 11936 Power added to P. Atk. Weakens P. Def. and absorbs Momentum. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Giant Punch | 2 | debuff | 79 | 0 | 60000 | -1 | - | Strikes down at the ground with a fist to Knock Down nearby enemies for 5 sec.. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Eruption | 3 | active | 129 | 0 | 80000 | 40 | - | Attacks nearby enemies with 12754 Power added to P. Atk., stuns them for 2 sec. and remove their target. Power is decreased by 10% when equipped with a sword/ blunt/ fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Sonic Rage | 7 | active | 61 | 0 | 80000 | 600 | - | Attacks the target with a deadly energy storm with 598 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, dual blunt weapon, or dual sword. | |
Sonic Storm | 36 | active | 169 | 0 | 80000 | 500 | - | Attacks the target and nearby enemies with 16580 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Mega Strike | 3 | active | 69 | 0 | 80000 | 40 | - | Attacks target with 21956 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dual sword Over-hit. Critical. Ignores Shield Defense. | |
Power Bomber | 2 | active | 89 | 0 | 80000 | 40 | - | Inflicts a powerful strike on target with 22595 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dual sword. Critical. Ignores Shield Defense. | |
Reduce Anger | 3 | buff | 80 | 0 | 80000 | -1 | - | Decreases the aggression of nearby enemies toward the caster. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Jump Attack | 2 | active | 114 | 0 | 100000 | 600 | - | Jumps to attack frontal enemies with 11190 Power added to P. Atk. and decreases their Speed by 180 for 5 sec.. The more Momentum used the more damage inflicted, up to a maximum of 3 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Rolling Thunder | 1 | aura | 40 | 0 | 100000 | 0 | - | Becomes enveloped with the energy of a whirlwind. Continuously decreases nearby enemies' HP. Continuously decreases your MP. | |
Armor Destruction | 3 | active | 53 | 0 | 100000 | 40 | - | Attacks target with 12714 Power added to P. Atk. Weakens P. Def. and absorbs Momentum. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Giant Punch | 3 | debuff | 81 | 0 | 100000 | -1 | - | Strikes down at the ground with a fist to Knock Down nearby enemies for 5 sec.. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Berserker | 2 | buff | 41 | 0 | 370000 | -1 | - | You have reached your physical limit. Increases Debuff Resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. | |
Hurricane Rush | 3 | active | 41 | 0 | 370000 | 600 | - | Shoulder charge target to Stun it for 3 sec.. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. | |
Superior HP Mastery | 2 | passive | 0 | 0 | 370000 | 0 | - | Max HP +724, Max CP +353, HP Recovery Bonus +12, MP Recovery Bonus +6. When HP falls below 60%, P. Atk. +1191. STR +2. When receiving damage, has a chance of recovering 10% of Max HP. | |
Superior Light Armor Mastery | 2 | passive | 0 | 0 | 370000 | 0 | - | Max HP +5368, P. Def. +1654, Atk. Spd. +10%, P. Accuracy +3, P. Evasion +6, Speed +10. Chance of receiving a critical attack -35% when equipped with Light Armor. STR +2. | |
Superior Weapon Mastery | 2 | passive | 0 | 0 | 370000 | 0 | - | P. Atk. +30%, additional P. Atk. +1958, Atk. Spd +25%, P. Accuracy +8 when a sword, blunt, or spear is equipped. Increases the number of possible targets during a spear attack. STR +2. Depending on your STR, the Cooldown resets or the duration increases by 2 times. | |
Superior Dual Weapon Mastery | 2 | passive | 0 | 0 | 370000 | 0 | - | P. Atk. +30%, additional P. Atk. +1958, Atk. Spd. +25%, and P. Accuracy +8 when using a dual sword, dual blunt, or fist weapon. STR +2. | |
Superior Dual Sword Mastery | 2 | passive | 0 | 0 | 370000 | 0 | - | When a dual sword or dual blunt is equipped, P. Atk. +3% and additional +825. | |
Superior Momentum Mastery | 2 | passive | 0 | 0 | 370000 | 0 | - | Absorbs Momentum by 22% during a standard attack and 40% during a critical attack. Can absorb up to 10 Momentum levels. 50% chance of triggering Lightning Force during a standard attack. | |
Superior Heavy Armor Mastery | 2 | passive | 0 | 0 | 370000 | 0 | - | When heavy armor is equipped, Max HP +5368, P. Def. +1901, P. Critical Damage Received -35%. Additionally, STR +2. | |
Superior Resistance | 2 | passive | 0 | 0 | 370000 | 0 | - | M. Def. +878, and Fire/ Water/ Wind/ Earth Resistance +22. STR +2. | |
Eruption | 4 | active | 133 | 0 | 370000 | 40 | - | Attacks nearby enemies with 13553 Power added to P. Atk., stuns them for 2 sec. and remove their target. Power is decreased by 10% when equipped with a sword/ blunt/ fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Sonic Rage | 8 | active | 63 | 0 | 370000 | 600 | - | Attacks the target with a deadly energy storm with 630 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, dual blunt weapon, or dual sword. | |
Sonic Flash | 2 | active | 105 | 0 | 370000 | 600 | - | Launches a wave of sword energy to inflict 20033 damage added to P. Atk., increasing the damage as Momentum is consumed. Can consume up to 3. Requires a dual sword, sword, or blunt. Over-hit. Critical. | |
Sonic Storm | 37 | active | 175 | 0 | 370000 | 500 | - | Attacks the target and nearby enemies with 17618 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Brave Spear | 2 | buff | 143 | 0 | 370000 | -1 | - | Increases skills' effect by 35% for 60 sec. and normal/ skill attack damage by 10% during PvP. | |
Faceoff | 1 | active | 43 | 0 | 370000 | 600 | - | Engages target in 1:1 combat. Invulnerable to damage from other targets for 30 sec., and Duelist's Fury is applied, increasing PvP Damage by 20%, Speed by 66, and Debuff Resistance by 90%. | |
Master of Combat | 6 | passive | 0 | 0 | 370000 | 0 | - | Max HP +6%, Max CP +12%, P. Def. +6%, M. Def. +6%. | |
Mega Strike | 4 | active | 71 | 0 | 370000 | 40 | - | Attacks target with 23332 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dual sword Over-hit. Critical. Ignores Shield Defense. | |
Lightning Disarm | 2 | debuff | 92 | 0 | 370000 | -1 | - | Disarms nearby enemies for 5 sec.. Lowers P. Atk. and M. Atk. by 15%. | |
Reduce Anger | 4 | buff | 83 | 0 | 370000 | -1 | - | Decreases the aggression of nearby enemies toward the caster. | |
Last Attack | 1 | active | 276 | 0 | 370000 | 40 | - | Attacks target with 52746 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 10% or below. Requires a sword, blunt, spear, fist, dual blunt, or dual sword. | |
Triple Sonic Slash | 29 | active | 105 | 0 | 370000 | 40 | - | Gathers Momentum to attack the target with 26017 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Jump Attack | 3 | active | 118 | 0 | 400000 | 600 | - | Jumps to attack frontal enemies with 11872 Power added to P. Atk. and decreases their Speed by 180 for 5 sec.. The more Momentum used the more damage inflicted, up to a maximum of 3 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Giant Barrier | 1 | buff | 42 | 0 | 400000 | -1 | - | Removes all debuffs and for 10 sec., becomes invincible against standard attacks, skills, and debuffs. Spd. +30%. Available when HP is 70% or lower. | |
Rolling Thunder | 2 | aura | 42 | 0 | 400000 | 0 | - | Becomes enveloped with the energy of a whirlwind. Continuously decreases nearby enemies' HP. Continuously decreases your MP. | |
Power Bomber | 3 | active | 93 | 0 | 400000 | 40 | - | Inflicts a powerful strike on target with 24708 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dual sword. Critical. Ignores Shield Defense. | |
Armor Destruction | 4 | active | 54 | 0 | 400000 | 40 | - | Attacks target with 13491 Power added to P. Atk. Weakens P. Def. and absorbs Momentum. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Giant Punch | 4 | debuff | 84 | 0 | 400000 | -1 | - | Strikes down at the ground with a fist to Knock Down nearby enemies for 5 sec.. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Eruption | 5 | active | 137 | 0 | 420000 | 40 | - | Attacks nearby enemies with 14351 Power added to P. Atk., stuns them for 2 sec. and remove their target. Power is decreased by 10% when equipped with a sword/ blunt/ fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Sonic Rage | 9 | active | 65 | 0 | 420000 | 600 | - | Attacks the target with a deadly energy storm with 662 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, dual blunt weapon, or dual sword. | |
Sonic Storm | 38 | active | 180 | 0 | 420000 | 500 | - | Attacks the target and nearby enemies with 18656 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Mega Strike | 5 | active | 73 | 0 | 420000 | 40 | - | Attacks target with 24707 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dual sword Over-hit. Critical. Ignores Shield Defense. | |
Reduce Anger | 5 | buff | 86 | 0 | 420000 | -1 | - | Decreases the aggression of nearby enemies toward the caster. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Jump Attack | 4 | active | 122 | 0 | 440000 | 600 | - | Jumps to attack frontal enemies with 12554 Power added to P. Atk. and decreases their Speed by 180 for 5 sec.. The more Momentum used the more damage inflicted, up to a maximum of 3 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Hurricane Rush | 4 | active | 43 | 0 | 440000 | 600 | - | Shoulder charge target to Stun it for 3 sec.. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. | |
Rolling Thunder | 3 | aura | 43 | 0 | 440000 | 0 | - | Becomes enveloped with the energy of a whirlwind. Continuously decreases nearby enemies' HP. Continuously decreases your MP. | |
Second Wind | 1 | buff | 43 | 0 | 440000 | -1 | - | Instantly 35% HP and 15% CP. For 2 min., Max HP +35% and Max CP +15%. | |
Armor Destruction | 5 | active | 57 | 0 | 440000 | 40 | - | Attacks target with 14269 Power added to P. Atk. Weakens P. Def. and absorbs Momentum. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Giant Punch | 5 | debuff | 87 | 0 | 440000 | -1 | - | Strikes down at the ground with a fist to Knock Down nearby enemies for 5 sec.. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Eruption | 6 | active | 142 | 0 | 480000 | 40 | - | Attacks nearby enemies with 15150 Power added to P. Atk., stuns them for 2 sec. and remove their target. Power is decreased by 10% when equipped with a sword/ blunt/ fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Sonic Rage | 10 | active | 67 | 0 | 480000 | 600 | - | Attacks the target with a deadly energy storm with 693 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, dual blunt weapon, or dual sword. | |
Sonic Storm | 39 | active | 186 | 0 | 480000 | 500 | - | Attacks the target and nearby enemies with 19695 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Mega Strike | 6 | active | 76 | 0 | 480000 | 40 | - | Attacks target with 26082 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dual sword Over-hit. Critical. Ignores Shield Defense. | |
Power Bomber | 4 | active | 98 | 0 | 480000 | 40 | - | Inflicts a powerful strike on target with 26821 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dual sword. Critical. Ignores Shield Defense. | |
Reduce Anger | 6 | buff | 88 | 0 | 480000 | -1 | - | Decreases the aggression of nearby enemies toward the caster. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Jump Attack | 5 | active | 126 | 0 | 1000000 | 600 | - | Jumps to attack frontal enemies with 13236 Power added to P. Atk. and decreases their Speed by 180 for 5 sec.. The more Momentum used the more damage inflicted, up to a maximum of 3 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Berserker | 3 | buff | 45 | 0 | 1000000 | -1 | - | You have reached your physical limit. Increases Debuff Resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. | |
Superior HP Mastery | 3 | passive | 0 | 0 | 1000000 | 0 | - | Max HP +843, Max CP +411, HP Recovery Bonus +12, MP Recovery Bonus +6. When HP falls below 60%, P. Atk. +1381. STR +2. When receiving damage, has a chance of recovering 10% of Max HP. | |
Superior Light Armor Mastery | 3 | passive | 0 | 0 | 1000000 | 0 | - | Max HP +5368, P. Def. +1817, Atk. Spd. +10%, P. Accuracy +3, P. Evasion +6, Speed +10. Chance of receiving a critical attack -35% when equipped with Light Armor. STR +2. | |
Superior Weapon Mastery | 3 | passive | 0 | 0 | 1000000 | 0 | - | P. Atk. +30%, additional P. Atk. +2270, Atk. Spd +25%, P. Accuracy +8 when a sword, blunt, or spear is equipped. Increases the number of possible targets during a spear attack. STR +2. Depending on your STR, the Cooldown resets or the duration increases by 2 times. | |
Superior Dual Weapon Mastery | 3 | passive | 0 | 0 | 1000000 | 0 | - | P. Atk. +30%, additional P. Atk. +2270, Atk. Spd. +25%, and P. Accuracy +8 when using a dual sword, dual blunt, or fist weapon. STR +2. | |
Superior Dual Sword Mastery | 3 | passive | 0 | 0 | 1000000 | 0 | - | When a dual sword or dual blunt is equipped, P. Atk. +4% and additional +982. | |
Superior Momentum Mastery | 3 | passive | 0 | 0 | 1000000 | 0 | - | Absorbs Momentum by 24% during a standard attack and 40% during a critical attack. Can absorb up to 10 Momentum levels. 50% chance of triggering Lightning Force during a standard attack. | |
Superior Heavy Armor Mastery | 3 | passive | 0 | 0 | 1000000 | 0 | - | When heavy armor is equipped, Max HP +5368, P. Def. +2088, P. Critical Damage Received -35%. Additionally, STR +2. | |
Superior Resistance | 3 | passive | 0 | 0 | 1000000 | 0 | - | M. Def. +993, and Fire/ Water/ Wind/ Earth Resistance +24. STR +2. | |
Rolling Thunder | 4 | aura | 45 | 0 | 1000000 | 0 | - | Becomes enveloped with the energy of a whirlwind. Continuously decreases nearby enemies' HP. Continuously decreases your MP. | |
Sonic Star | 1 | active | 552 | 0 | 1000000 | -1 | - | Adds 44711 to P. Atk. at the speed of light ignoring the P. Def. of nearby enemies by 30% and knocking them down. Can be used when sword/ blunt/ spear/ fist weapons/ dual blunt weapons/ dual swords are equipped. Over-hit. | |
Sonic Flash | 3 | active | 112 | 0 | 1000000 | 600 | - | Launches a wave of sword energy to inflict 22717 damage added to P. Atk., increasing the damage as Momentum is consumed. Can consume up to 3. Requires a dual sword, sword, or blunt. Over-hit. Critical. | |
Brave Spear | 3 | buff | 143 | 0 | 1000000 | -1 | - | Increases skills' effect by 40% for 60 sec. and normal/ skill attack damage by 15% during PvP. | |
Faceoff | 2 | active | 43 | 0 | 1000000 | 600 | - | Engages target in 1:1 combat. Invulnerable to damage from other targets for 30 sec., and Duelist's Fury is applied, increasing PvP Damage by 25%, Speed by 66, and Debuff Resistance by 90%. | |
Master of Combat | 7 | passive | 0 | 0 | 1000000 | 0 | - | Max HP +7%, Max CP +14%, P. Def. +7%, M. Def. +7%. | |
Lightning Disarm | 3 | debuff | 92 | 0 | 1000000 | -1 | - | Disarms nearby enemies for 5 sec.. Lowers P. Atk. and M. Atk. by 20%. | |
Last Attack | 2 | active | 297 | 0 | 1000000 | 40 | - | Attacks target with 59601 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 10% or below. Requires a sword, blunt, spear, fist, dual blunt, or dual sword. | |
Armor Destruction | 6 | active | 59 | 0 | 1000000 | 40 | - | Attacks target with 15046 Power added to P. Atk. Weakens P. Def. and absorbs Momentum. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Triple Sonic Slash | 30 | active | 111 | 0 | 1000000 | 40 | - | Gathers Momentum to attack the target with 29503 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Giant Punch | 6 | debuff | 90 | 0 | 1000000 | -1 | - | Strikes down at the ground with a fist to Knock Down nearby enemies for 5 sec.. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Hurricane Rush | 5 | active | 44 | 0 | 4970000 | 600 | - | Shoulder charge target to Stun it for 3 sec.. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. | |
Eruption | 7 | active | 146 | 0 | 4970000 | 40 | - | Attacks nearby enemies with 15948 Power added to P. Atk., stuns them for 2 sec. and remove their target. Power is decreased by 10% when equipped with a sword/ blunt/ fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Sonic Rage | 11 | active | 69 | 0 | 4970000 | 600 | - | Attacks the target with a deadly energy storm with 725 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, dual blunt weapon, or dual sword. | |
Sonic Storm | 40 | active | 192 | 0 | 4970000 | 500 | - | Attacks the target and nearby enemies with 20732 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Mega Strike | 7 | active | 78 | 0 | 4970000 | 40 | - | Attacks target with 27458 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dual sword Over-hit. Critical. Ignores Shield Defense. | |
Reduce Anger | 7 | buff | 91 | 0 | 4970000 | -1 | - | Decreases the aggression of nearby enemies toward the caster. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Jump Attack | 6 | active | 130 | 0 | 4980000 | 600 | - | Jumps to attack frontal enemies with 13918 Power added to P. Atk. and decreases their Speed by 180 for 5 sec.. The more Momentum used the more damage inflicted, up to a maximum of 3 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Rolling Thunder | 5 | aura | 46 | 0 | 4980000 | 0 | - | Becomes enveloped with the energy of a whirlwind. Continuously decreases nearby enemies' HP. Continuously decreases your MP. | |
Power Provoke | 1 | debuff | 76 | 0 | 4980000 | -1 | - | Provokes nearby enemies. Raises their P. Atk. and Atk. Spd. for 10 sec. but lower their P. Def. | |
Power Bomber | 5 | active | 102 | 0 | 4980000 | 40 | - | Inflicts a powerful strike on target with 28934 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dual sword. Critical. Ignores Shield Defense. | |
Momentum Master | 1 | passive | 0 | 0 | 4980000 | 0 | - | Power of skills that consume Momentum +10%. | |
Armor Destruction | 7 | active | 60 | 0 | 4980000 | 40 | - | Attacks target with 15824 Power added to P. Atk. Weakens P. Def. and absorbs Momentum. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Giant Punch | 7 | debuff | 92 | 0 | 4980000 | -1 | - | Strikes down at the ground with a fist to Knock Down nearby enemies for 5 sec.. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. |
For learning skill Momentum Master 1 lv. Rune Stone needed - 4 pcs. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Eruption | 8 | active | 151 | 0 | 4990000 | 40 | - | Attacks nearby enemies with 16747 Power added to P. Atk., stuns them for 2 sec. and remove their target. Power is decreased by 10% when equipped with a sword/ blunt/ fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Sonic Rage | 12 | active | 71 | 0 | 4990000 | 600 | - | Attacks the target with a deadly energy storm with 757 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, dual blunt weapon, or dual sword. | |
Sonic Star | 2 | active | 579 | 0 | 4990000 | -1 | - | Adds 46723 to P. Atk. at the speed of light ignoring the P. Def. of nearby enemies by 30% and knocking them down. Can be used when sword/ blunt/ spear/ fist weapons/ dual blunt weapons/ dual swords are equipped. Over-hit. | |
Sonic Storm | 41 | active | 198 | 0 | 4990000 | 500 | - | Attacks the target and nearby enemies with 21771 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Mega Strike | 8 | active | 80 | 0 | 4990000 | 40 | - | Attacks target with 28833 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dual sword Over-hit. Critical. Ignores Shield Defense. | |
Reduce Anger | 8 | buff | 94 | 0 | 4990000 | -1 | - | Decreases the aggression of nearby enemies toward the caster. | |
Momentum Master | 2 | passive | 0 | 0 | 4990000 | 0 | - | Power of skills that consume Momentum +15%. |
For learning skill Momentum Master 2 lv. Rune Stone needed - 4 pcs. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Jump Attack | 7 | active | 134 | 0 | 5000000 | 600 | - | Jumps to attack frontal enemies with 14600 Power added to P. Atk. and decreases their Speed by 180 for 5 sec.. The more Momentum used the more damage inflicted, up to a maximum of 3 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Berserker | 4 | buff | 47 | 0 | 5000000 | -1 | - | You have reached your physical limit. Increases Debuff Resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. | |
Divine Inspiration | 5 | passive | 0 | 0 | 5000000 | 0 | - | Increases the number of buffs an individual can receive by 5. | |
Divine Inspiration | 6 | passive | 0 | 0 | 5000000 | 0 | - | Increases the number of buffs an individual can receive by 6. | |
Hurricane Rush | 6 | active | 47 | 0 | 5000000 | 600 | - | Shoulder charge target to Stun it for 3 sec.. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. | |
Superior HP Mastery | 4 | passive | 0 | 0 | 5000000 | 0 | - | Max HP +1002, Max CP +489, HP Recovery Bonus +12, MP Recovery Bonus +6. When HP falls below 60%, P. Atk. +1554. STR +2. When receiving damage, has a chance of recovering 10% of Max HP. | |
Superior Light Armor Mastery | 4 | passive | 0 | 0 | 5000000 | 0 | - | Max HP +5368, P. Def. +1959, Atk. Spd. +10%, P. Accuracy +3, P. Evasion +6, Speed +10. Chance of receiving a critical attack -35% when equipped with Light Armor. STR +2. | |
Superior Weapon Mastery | 4 | passive | 0 | 0 | 5000000 | 0 | - | P. Atk. +30%, additional P. Atk. +2555, Atk. Spd +25%, P. Accuracy +8 when a sword, blunt, or spear is equipped. Increases the number of possible targets during a spear attack. STR +2. Depending on your STR, the Cooldown resets or the duration increases by 2 times. | |
Superior Dual Weapon Mastery | 4 | passive | 0 | 0 | 5000000 | 0 | - | P. Atk. +30%, additional P. Atk. +2555, Atk. Spd. +25%, and P. Accuracy +8 when using a dual sword, dual blunt, or fist weapon. STR +2. | |
Superior Dual Sword Mastery | 4 | passive | 0 | 0 | 5000000 | 0 | - | When a dual sword or dual blunt is equipped, P. Atk. +5% and additional +1190. | |
Superior Momentum Mastery | 4 | passive | 0 | 0 | 5000000 | 0 | - | Absorbs Momentum by 26% during a standard attack and 40% during a critical attack. Can absorb up to 10 Momentum levels. 50% chance of triggering Lightning Force during a standard attack. | |
Superior Heavy Armor Mastery | 4 | passive | 0 | 0 | 5000000 | 0 | - | When heavy armor is equipped, Max HP +5368, P. Def. +2252, P. Critical Damage Received -35%. Additionally, STR +2. | |
Superior Resistance | 4 | passive | 0 | 0 | 5000000 | 0 | - | M. Def. +1097, and Fire/ Water/ Wind/ Earth Resistance +26. STR +2. | |
Rolling Thunder | 6 | aura | 47 | 0 | 5000000 | 0 | - | Becomes enveloped with the energy of a whirlwind. Continuously decreases nearby enemies' HP. Continuously decreases your MP. | |
Sonic Flash | 4 | active | 119 | 0 | 5000000 | 600 | - | Launches a wave of sword energy to inflict 25700 damage added to P. Atk., increasing the damage as Momentum is consumed. Can consume up to 3. Requires a dual sword, sword, or blunt. Over-hit. Critical. | |
Brave Spear | 4 | buff | 143 | 0 | 5000000 | -1 | - | Increases skills' effect by 45% for 60 sec. and normal/ skill attack damage by 20% during PvP. | |
Faceoff | 3 | active | 43 | 0 | 5000000 | 600 | - | Engages target in 1:1 combat. Invulnerable to damage from other targets for 30 sec., and Duelist's Fury is applied, increasing PvP Damage by 30%, Speed by 66, and Debuff Resistance by 90%. | |
Master of Combat | 8 | passive | 0 | 0 | 5000000 | 0 | - | Max HP +8%, Max CP +16%, P. Def. +8%, M. Def. +8%. | |
Power Provoke | 2 | debuff | 83 | 0 | 5000000 | -1 | - | Provokes nearby enemies. Raises their P. Atk. and Atk. Spd. for 10 sec. but lower their P. Def. | |
Power Bomber | 6 | active | 105 | 0 | 5000000 | 40 | - | Inflicts a powerful strike on target with 30343 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dual sword. Critical. Ignores Shield Defense. | |
Lightning Disarm | 4 | debuff | 92 | 0 | 5000000 | -1 | - | Disarms nearby enemies for 5 sec.. Lowers P. Atk. and M. Atk. by 25%. | |
Momentum Master | 3 | passive | 0 | 0 | 5000000 | 0 | - | Power of skills that consume Momentum +20%. | |
Last Attack | 3 | active | 315 | 0 | 5000000 | 40 | - | Attacks target with 65085 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 10% or below. Requires a sword, blunt, spear, fist, dual blunt, or dual sword. | |
Armor Destruction | 8 | active | 62 | 0 | 5000000 | 40 | - | Attacks target with 16601 Power added to P. Atk. Weakens P. Def. and absorbs Momentum. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Triple Sonic Slash | 31 | active | 119 | 0 | 5000000 | 40 | - | Gathers Momentum to attack the target with 33377 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Infinity Strike | 1 | active | 589 | 0 | 5000000 | 40 | - | Adds 65085 to P. Atk., ignoring the target's P. Def. by 30% and dealing a powerful blow. Can be used when sword/ blunt/ spear/ fist weapon/ dual blunt weapons/ dual swords are equipped. Over-hit. | |
Giant Punch | 8 | debuff | 95 | 0 | 5000000 | -1 | - | Strikes down at the ground with a fist to Knock Down nearby enemies for 5 sec.. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. |
For learning skill Divine Inspiration 5 lv. Ancient Book: Divine Inspiration (Beginner) needed - 1 pcs. |
For learning skill Divine Inspiration 6 lv. Ancient Book: Divine Inspiration (Intermediate) needed - 1 pcs. |
For learning skill Momentum Master 3 lv. Rune Stone needed - 8 pcs. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Superior HP Mastery | 5 | passive | 0 | 0 | 88099899 | 0 | - | Max HP +1092, Max CP +533, HP Recovery Bonus +12, MP Recovery Bonus +6. When HP falls below 60%, P. Atk. +1761. STR +2. When receiving damage, has a chance of recovering 10% of Max HP. | |
Superior Light Armor Mastery | 5 | passive | 0 | 0 | 88099899 | 0 | - | Max HP +5368, P. Def. +2196, Atk. Spd. +10%, P. Accuracy +3, P. Evasion +6, Speed +10. Chance of receiving a critical attack -35% when equipped with Light Armor. STR +2. | |
Superior Weapon Mastery | 5 | passive | 0 | 0 | 88099899 | 0 | - | P. Atk. +30%, additional P. Atk. +2895, Atk. Spd +25%, P. Accuracy +8 when a sword, blunt, or spear is equipped. Increases the number of possible targets during a spear attack. STR +2. Depending on your STR, the Cooldown resets or the duration increases by 2 times. | |
Superior Dual Weapon Mastery | 5 | passive | 0 | 0 | 88099899 | 0 | - | P. Atk. +30%, additional P. Atk. +2895, Atk. Spd. +25%, and P. Accuracy +8 when using a dual sword, dual blunt, or fist weapon. STR +2. | |
Superior Momentum Mastery | 5 | passive | 0 | 0 | 88099899 | 0 | - | Absorbs Momentum by 30% during a standard attack and 40% during a critical attack. Can absorb up to 10 Momentum levels. 50% chance of triggering Lightning Force during a standard attack. | |
Superior Heavy Armor Mastery | 5 | passive | 0 | 0 | 88099899 | 0 | - | When heavy armor is equipped, Max HP +5368, P. Def. +2524, P. Critical Damage Received -35%. Additionally, STR +2. | |
Superior Resistance | 5 | passive | 0 | 0 | 88099899 | 0 | - | M. Def. +1237, and Fire/ Water/ Wind/ Earth Resistance +30. STR +2. | |
Maximum Force Mastery | 2 | passive | 0 | 0 | 88099899 | 0 | - | Max Momentum increases up to Stage 20. | |
Master of Combat | 9 | passive | 0 | 0 | 88099899 | 0 | - | Max HP +9%, Max CP +18%, P. Def. +9%, M. Def. +9%. | |
Divine Expansion | 1 | passive | 0 | 0 | 88099899 | 0 | - | Increases the number of buffs an individual can receive by 1. |
For learning skill Divine Expansion 1 lv. Rune Stone needed - 8 pcs. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Jump Attack | 8 | active | 138 | 0 | 211440000 | 600 | - | Jumps to attack frontal enemies with 15539 Power added to P. Atk. and decreases their Speed by 180 for 5 sec.. The more Momentum used the more damage inflicted, up to a maximum of 3 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Hurricane Rush | 7 | active | 50 | 0 | 211440000 | 600 | - | Shoulder charge target to Stun it for 3 sec.. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. | |
Eruption | 9 | active | 156 | 0 | 211440000 | 40 | - | Attacks nearby enemies with 17896 Power added to P. Atk., stuns them for 2 sec. and remove their target. Power is decreased by 10% when equipped with a sword/ blunt/ fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Sonic Rage | 13 | active | 73 | 0 | 211440000 | 600 | - | Attacks the target with a deadly energy storm with 812 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, dual blunt weapon, or dual sword. | |
Sonic Star | 3 | active | 607 | 0 | 211440000 | -1 | - | Adds 50165 to P. Atk. at the speed of light ignoring the P. Def. of nearby enemies by 30% and knocking them down. Can be used when sword/ blunt/ spear/ fist weapons/ dual blunt weapons/ dual swords are equipped. Over-hit. | |
Sonic Flash | 5 | active | 126 | 0 | 211440000 | 600 | - | Launches a wave of sword energy to inflict 27419 damage added to P. Atk., increasing the damage as Momentum is consumed. Can consume up to 3. Requires a dual sword, sword, or blunt. Over-hit. Critical. | |
Sonic Storm | 42 | active | 204 | 0 | 211440000 | 500 | - | Attacks the target and nearby enemies with 23352 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Mega Strike | 9 | active | 82 | 0 | 211440000 | 40 | - | Attacks target with 31628 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dual sword Over-hit. Critical. Ignores Shield Defense. | |
Power Bomber | 7 | active | 108 | 0 | 211440000 | 40 | - | Inflicts a powerful strike on target with 32981 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dual sword. Critical. Ignores Shield Defense. | |
Last Attack | 4 | active | 333 | 0 | 211440000 | 40 | - | Attacks target with 69414 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 10% or below. Requires a sword, blunt, spear, fist, dual blunt, or dual sword. | |
Duelist Wrath | 1 | buff | 64 | 0 | 211440000 | -1 | - | Increases P. Atk. by 20% for 60 sec. when a dual sword/ dual blunt is equipped. Critical Rate of skills that consume Momentum greatly increases, and their Power increases by 20%. Consumes 5 Soulstones. | |
Armor Destruction | 9 | active | 64 | 0 | 211440000 | 40 | - | Attacks target with 20595 Power added to P. Atk. Weakens P. Def. and absorbs Momentum. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Triple Sonic Slash | 32 | active | 127 | 0 | 211440000 | 40 | - | Gathers Momentum to attack the target with 38441 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Infinity Strike | 2 | active | 598 | 0 | 211440000 | 40 | - | Adds 69414 to P. Atk., ignoring the target's P. Def. by 30% and dealing a powerful blow. Can be used when sword/ blunt/ spear/ fist weapon/ dual blunt weapons/ dual swords are equipped. Over-hit. | |
Giant Punch | 9 | debuff | 98 | 0 | 211440000 | -1 | - | Strikes down at the ground with a fist to Knock Down nearby enemies for 5 sec.. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. |
For learning skill Duelist Wrath 1 lv. Rune Stone needed - 8 pcs. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Superior HP Mastery | 6 | passive | 0 | 0 | 507455418 | 0 | - | Max HP +1222, Max CP +596, HP Recovery Bonus +12, MP Recovery Bonus +6. When HP falls below 60%, P. Atk. +1869. STR +2. When receiving damage, has a chance of recovering 10% of Max HP. | |
Superior Light Armor Mastery | 6 | passive | 0 | 0 | 507455418 | 0 | - | Max HP +5368, P. Def. +2279, Atk. Spd. +10%, P. Accuracy +3, P. Evasion +6, Speed +10. Chance of receiving a critical attack -35% when equipped with Light Armor. STR +2. | |
Superior Weapon Mastery | 6 | passive | 0 | 0 | 507455418 | 0 | - | P. Atk. +30%, additional P. Atk. +3071, Atk. Spd +25%, P. Accuracy +8 when a sword, blunt, or spear is equipped. Increases the number of possible targets during a spear attack. STR +2. Depending on your STR, the Cooldown resets or the duration increases by 2 times. | |
Superior Dual Weapon Mastery | 6 | passive | 0 | 0 | 507455418 | 0 | - | P. Atk. +30%, additional P. Atk. +3071, Atk. Spd. +25%, and P. Accuracy +8 when using a dual sword, dual blunt, or fist weapon. STR +2. | |
Superior Momentum Mastery | 6 | passive | 0 | 0 | 507455418 | 0 | - | Absorbs Momentum by 32% during a standard attack and 40% during a critical attack. Can absorb up to 10 Momentum levels. 50% chance of triggering Lightning Force during a standard attack. | |
Superior Heavy Armor Mastery | 6 | passive | 0 | 0 | 507455418 | 0 | - | When heavy armor is equipped, Max HP +5368, P. Def. +2619, P. Critical Damage Received -35%. Additionally, STR +2. | |
Superior Resistance | 6 | passive | 0 | 0 | 507455418 | 0 | - | M. Def. +1299, and Fire/ Water/ Wind/ Earth Resistance +32. STR +2. | |
Master of Combat | 10 | passive | 0 | 0 | 507455418 | 0 | - | Max HP +10%, Max CP +20%, P. Def. +10%, M. Def. +10%. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Jump Attack | 9 | active | 142 | 0 | 608946501 | 600 | - | Jumps to attack frontal enemies with 16297 Power added to P. Atk. and decreases their Speed by 180 for 5 sec.. The more Momentum used the more damage inflicted, up to a maximum of 3 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Hurricane Rush | 8 | active | 53 | 0 | 608946501 | 600 | - | Shoulder charge target to Stun it for 3 sec.. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. | |
Eruption | 10 | active | 161 | 0 | 608946501 | 40 | - | Attacks nearby enemies with 18622 Power added to P. Atk., stuns them for 2 sec. and remove their target. Power is decreased by 10% when equipped with a sword/ blunt/ fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Sonic Rage | 14 | active | 75 | 0 | 608946501 | 600 | - | Attacks the target with a deadly energy storm with 844 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, dual blunt weapon, or dual sword. | |
Sonic Star | 4 | active | 634 | 0 | 608946501 | -1 | - | Adds 52369 to P. Atk. at the speed of light ignoring the P. Def. of nearby enemies by 30% and knocking them down. Can be used when sword/ blunt/ spear/ fist weapons/ dual blunt weapons/ dual swords are equipped. Over-hit. | |
Sonic Flash | 6 | active | 133 | 0 | 608946501 | 600 | - | Launches a wave of sword energy to inflict 28665 damage added to P. Atk., increasing the damage as Momentum is consumed. Can consume up to 3. Requires a dual sword, sword, or blunt. Over-hit. Critical. | |
Sonic Storm | 43 | active | 210 | 0 | 608946501 | 500 | - | Attacks the target and nearby enemies with 24490 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Mega Strike | 10 | active | 84 | 0 | 608946501 | 40 | - | Attacks target with 33090 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dual sword Over-hit. Critical. Ignores Shield Defense. | |
Power Bomber | 8 | active | 111 | 0 | 608946501 | 40 | - | Inflicts a powerful strike on target with 34497 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dual sword. Critical. Ignores Shield Defense. | |
Last Attack | 5 | active | 351 | 0 | 608946501 | 40 | - | Attacks target with 73352 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 10% or below. Requires a sword, blunt, spear, fist, dual blunt, or dual sword. | |
Armor Destruction | 10 | active | 66 | 0 | 608946501 | 40 | - | Attacks target with 21599 Power added to P. Atk. Weakens P. Def. and absorbs Momentum. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Triple Sonic Slash | 33 | active | 135 | 0 | 608946501 | 40 | - | Gathers Momentum to attack the target with 40315 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Infinity Strike | 3 | active | 607 | 0 | 608946501 | 40 | - | Adds 73352 to P. Atk., ignoring the target's P. Def. by 30% and dealing a powerful blow. Can be used when sword/ blunt/ spear/ fist weapon/ dual blunt weapons/ dual swords are equipped. Over-hit. | |
Giant Punch | 10 | debuff | 101 | 0 | 608946501 | -1 | - | Strikes down at the ground with a fist to Knock Down nearby enemies for 5 sec.. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Superior HP Mastery | 7 | passive | 0 | 0 | 1461471604 | 0 | - | Max HP +1352, Max CP +660, HP Recovery Bonus +12, MP Recovery Bonus +6. When HP falls below 60%, P. Atk. +1982. STR +2. When receiving damage, has a chance of recovering 10% of Max HP. | |
Superior Light Armor Mastery | 7 | passive | 0 | 0 | 1461471604 | 0 | - | Max HP +5368, P. Def. +2365, Atk. Spd. +10%, P. Accuracy +3, P. Evasion +6, Speed +10. Chance of receiving a critical attack -35% when equipped with Light Armor. STR +2. | |
Superior Weapon Mastery | 7 | passive | 0 | 0 | 1461471604 | 0 | - | P. Atk. +30%, additional P. Atk. +3258, Atk. Spd +25%, P. Accuracy +8 when a sword, blunt, or spear is equipped. Increases the number of possible targets during a spear attack. STR +2. Depending on your STR, the Cooldown resets or the duration increases by 2 times. | |
Superior Dual Weapon Mastery | 7 | passive | 0 | 0 | 1461471604 | 0 | - | P. Atk. +30%, additional P. Atk. +3258, Atk. Spd. +25%, and P. Accuracy +8 when using a dual sword, dual blunt, or fist weapon. STR +2. | |
Superior Momentum Mastery | 7 | passive | 0 | 0 | 1461471604 | 0 | - | Absorbs Momentum by 34% during a standard attack and 40% during a critical attack. Can absorb up to 10 Momentum levels. 50% chance of triggering Lightning Force during a standard attack. | |
Superior Heavy Armor Mastery | 7 | passive | 0 | 0 | 1461471604 | 0 | - | When heavy armor is equipped, Max HP +5368, P. Def. +2718, P. Critical Damage Received -35%. Additionally, STR +2. | |
Superior Resistance | 7 | passive | 0 | 0 | 1461471604 | 0 | - | M. Def. +1365, and Fire/ Water/ Wind/ Earth Resistance +34. STR +2. | |
Master of Combat | 11 | passive | 0 | 0 | 1461471604 | 0 | - | Max HP +11%, Max CP +22%, P. Def. +11%, M. Def. +11%. |
Compétence | Lv. | Type | MP | HP | Coût en SP | Distance | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Jump Attack | 10 | active | 146 | 0 | 1753765925 | 600 | - | Jumps to attack frontal enemies with 17055 Power added to P. Atk. and decreases their Speed by 180 for 5 sec.. The more Momentum used the more damage inflicted, up to a maximum of 3 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Hurricane Rush | 9 | active | 56 | 0 | 1753765925 | 600 | - | Shoulder charge target to Stun it for 3 sec.. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. | |
Eruption | 11 | active | 166 | 0 | 1753765925 | 40 | - | Attacks nearby enemies with 19348 Power added to P. Atk., stuns them for 2 sec. and remove their target. Power is decreased by 10% when equipped with a sword/ blunt/ fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Sonic Rage | 15 | active | 77 | 0 | 1753765925 | 600 | - | Attacks the target with a deadly energy storm with 876 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, dual blunt weapon, or dual sword. | |
Sonic Star | 5 | active | 662 | 0 | 1753765925 | -1 | - | Adds 54573 to P. Atk. at the speed of light ignoring the P. Def. of nearby enemies by 30% and knocking them down. Can be used when sword/ blunt/ spear/ fist weapons/ dual blunt weapons/ dual swords are equipped. Over-hit. | |
Sonic Flash | 7 | active | 140 | 0 | 1753765925 | 600 | - | Launches a wave of sword energy to inflict 29911 damage added to P. Atk., increasing the damage as Momentum is consumed. Can consume up to 3. Requires a dual sword, sword, or blunt. Over-hit. Critical. | |
Sonic Storm | 44 | active | 216 | 0 | 1753765925 | 500 | - | Attacks the target and nearby enemies with 25628 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or duals word. Over-hit. Critical. | |
Mega Strike | 11 | active | 86 | 0 | 1753765925 | 40 | - | Attacks target with 34552 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dual sword Over-hit. Critical. Ignores Shield Defense. | |
Power Bomber | 9 | active | 114 | 0 | 1753765925 | 40 | - | Inflicts a powerful strike on target with 36013 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dual sword. Critical. Ignores Shield Defense. | |
Last Attack | 6 | active | 369 | 0 | 1753765925 | 40 | - | Attacks target with 77290 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 10% or below. Requires a sword, blunt, spear, fist, dual blunt, or dual sword. | |
Armor Destruction | 11 | active | 68 | 0 | 1753765925 | 40 | - | Attacks target with 22603 Power added to P. Atk. Weakens P. Def. and absorbs Momentum. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. Over-hit. Critical. | |
Triple Sonic Slash | 34 | active | 143 | 0 | 1753765925 | 40 | - | Gathers Momentum to attack the target with 42189 power. Damage increases as Momentum is used up. Damage +30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. | |
Infinity Strike | 4 | active | 616 | 0 | 1753765925 | 40 | - | Adds 77290 to P. Atk., ignoring the target's P. Def. by 30% and dealing a powerful blow. Can be used when sword/ blunt/ spear/ fist weapon/ dual blunt weapons/ dual swords are equipped. Over-hit. | |
Giant Punch | 11 | debuff | 104 | 0 | 1753765925 | -1 | - | Strikes down at the ground with a fist to Knock Down nearby enemies for 5 sec.. Requires a sword, blunt, spear, fist, dual blunt weapon, or dual sword weapon to be equipped. |
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